Add inventory and pickup components with associated resources and presenters

This commit is contained in:
2025-10-13 18:29:58 +02:00
parent ad3e631d8c
commit 329a942de7
5 changed files with 79 additions and 0 deletions

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@@ -10,6 +10,7 @@ using GameCore.ECS;
using GameCore.ECS.Interfaces;
using GameCore.Events;
using GameCore.Input;
using GameCore.Inventory;
using GameCore.Movement;
using Godot;
@@ -54,6 +55,8 @@ public partial class GamePresenter : Node
_world.RegisterSystem(new JumpSystem());
_world.RegisterSystem(new AttributeSystem());
_world.RegisterSystem(new PickupSystem());
_world.RegisterSystem(new InventorySystem(_world));
_world.RegisterSystem(new WeaponSystem());
_world.RegisterSystem(new ProjectileSystem());