Add door interaction system with requirements and HUD integration
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@@ -39,7 +39,7 @@ public class GodotInputService : IInputService
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IsJumping = Input.IsActionJustPressed("jump");
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IsFiring = Input.IsActionPressed("fire");
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IsInteracting = Input.IsActionPressed("interact");
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IsInteracting = Input.IsActionJustPressed("interact");
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IsSwapWeaponNext = Input.IsActionJustPressed("swap_weapon_next");
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IsSwapWeaponPrevious = Input.IsActionJustPressed("swap_weapon_previous");
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}
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