Add door interaction system with requirements and HUD integration
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://c6nouigv5wsu1" path="res://Code/Presenters/HudPresenterComponent.cs" id="1_yd76s"]
|
||||
|
||||
[node name="PlayerHUD" type="Control" node_paths=PackedStringArray("_healthLabel", "_ammoLabel", "_weaponLabel")]
|
||||
[node name="PlayerHUD" type="Control" node_paths=PackedStringArray("_healthLabel", "_ammoLabel", "_weaponLabel", "_interactLabel")]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
@@ -13,6 +13,7 @@ script = ExtResource("1_yd76s")
|
||||
_healthLabel = NodePath("MarginContainer/HBoxContainer/HealthLabel")
|
||||
_ammoLabel = NodePath("MarginContainer/HBoxContainer/AmmoLabel")
|
||||
_weaponLabel = NodePath("MarginContainer/HBoxContainer/WeaponLabel")
|
||||
_interactLabel = NodePath("MarginContainer/Interact")
|
||||
metadata/_custom_type_script = "uid://c6nouigv5wsu1"
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="."]
|
||||
@@ -44,3 +45,9 @@ uppercase = true
|
||||
layout_mode = 2
|
||||
text = "gun"
|
||||
uppercase = true
|
||||
|
||||
[node name="Interact" type="Label" parent="MarginContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
text = "INTERACT"
|
||||
uppercase = true
|
||||
|
||||
Reference in New Issue
Block a user