Add door interaction system with requirements and HUD integration

This commit is contained in:
2025-10-30 00:57:28 +01:00
parent 9c0cd3f549
commit 5ae8b6f08c
21 changed files with 337 additions and 14 deletions

View File

@@ -1,8 +1,8 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=8 format=3 uid="uid://tj3ojc3bl7d8"]
[ext_resource type="Script" uid="uid://cht6trljihvle" path="res://Code/Resources/Effects/FireProjectileEffectResource.cs" id="1_p2b4p"]
[ext_resource type="Script" uid="uid://hf0iut8o8do3" path="res://Code/Resources/WeaponResource.cs" id="1_qn35l"]
[ext_resource type="Script" uid="uid://b6argm77cho2t" path="res://Code/Resources/Effects/ConsumeAmmoCostResource.cs" id="1_yt3rn"]
[ext_resource type="Script" uid="uid://chc0d0rjcbl65" path="res://Code/Resources/Effects/HitscanEffectResource.cs" id="2_1h0aq"]
[ext_resource type="Script" uid="uid://btv24gsw1p850" path="res://Code/Resources/Effects/DamageEffectResource.cs" id="2_yt3rn"]
[sub_resource type="Resource" id="Resource_1h0aq"]
@@ -10,13 +10,9 @@ script = ExtResource("1_yt3rn")
AmmoId = "basic_bullet"
metadata/_custom_type_script = "uid://b6argm77cho2t"
[sub_resource type="Resource" id="Resource_yt3rn"]
script = ExtResource("1_p2b4p")
ProjectileArchetypeId = "basic_bullet"
Count = 3
SpreadAngle = 5.7
ProjectileSpeed = 10.0
metadata/_custom_type_script = "uid://cht6trljihvle"
[sub_resource type="Resource" id="Resource_i15wf"]
script = ExtResource("2_1h0aq")
metadata/_custom_type_script = "uid://chc0d0rjcbl65"
[sub_resource type="Resource" id="Resource_wqp4f"]
script = ExtResource("2_yt3rn")
@@ -26,6 +22,6 @@ metadata/_custom_type_script = "uid://btv24gsw1p850"
script = ExtResource("1_qn35l")
FireRate = 10.0
FireCosts = Array[Object]([SubResource("Resource_1h0aq")])
OnFireEffects = Array[Object]([SubResource("Resource_yt3rn")])
OnFireEffects = Array[Object]([SubResource("Resource_i15wf")])
OnHitEffects = Array[Object]([SubResource("Resource_wqp4f")])
metadata/_custom_type_script = "uid://hf0iut8o8do3"