Add AI and Patrol components, update related resources and presenters
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Code/Resources/PatrolComponentResource.cs
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10
Code/Resources/PatrolComponentResource.cs
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using Godot;
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using Godot.Collections;
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namespace CryptonymThunder.Code.Resources;
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[GlobalClass]
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public partial class PatrolComponentResource : Resource
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{
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[Export] public bool IsLooping { get; set; } = false;
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}
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