Add new resources and presenters for item pickups and effects

This commit is contained in:
2025-10-29 00:13:36 +01:00
parent 329a942de7
commit 87169b17ae
19 changed files with 151 additions and 8 deletions

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using Godot;
namespace CryptonymThunder.Code.Resources.Effects;
[GlobalClass]
public partial class ConsumeAmmoCostResource : EffectResource
{
[Export] public string AmmoId { get; set; } = "ammo_bullets";
[Export(PropertyHint.Range, "1,100,1")] public int Amount { get; set; } = 1;
}