Add new resources and presenters for item pickups and effects

This commit is contained in:
2025-10-29 00:13:36 +01:00
parent 329a942de7
commit 87169b17ae
19 changed files with 151 additions and 8 deletions

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@@ -9,6 +9,7 @@ public partial class WeaponResource : Resource
[Export] public float FireRate { get; set; } = 1.0f;
[ExportGroup("Effects")]
[Export] public Godot.Collections.Array<EffectResource> FireCosts { get; set; } = [];
[Export] public Godot.Collections.Array<EffectResource> OnFireEffects { get; set; } = [];
[Export] public Godot.Collections.Array<EffectResource> OnHitEffects { get; set; } = [];
}