Add audio and particle services, update GamePresenter for game state management

This commit is contained in:
2025-10-30 03:24:51 +01:00
parent c373ed4953
commit 90d3abd83f
4 changed files with 86 additions and 1 deletions

View File

@@ -0,0 +1,15 @@
using GameCore.Math;
using GameCore.Services;
namespace CryptonymThunder.Code.Services;
public class GodotParticleService : IParticleService
{
public void Trigger(string particleId, Vector3 position)
{
}
public void Trigger(string particleId, Vector3 position, Vector3 normal)
{
}
}