Add HUD presenter component and player HUD scene for health and ammo display
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://c576jiewfs5gj"]
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[gd_scene load_steps=6 format=3 uid="uid://c576jiewfs5gj"]
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[ext_resource type="Script" uid="uid://hkiny1ftv4r7" path="res://Code/Presenters/CharacterBody3DPresenter.cs" id="2_3y5cq"]
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[ext_resource type="PackedScene" uid="uid://b36xmciamjyc0" path="res://Objects/UI/player_hud.tscn" id="3_0ad8t"]
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[ext_resource type="Script" uid="uid://crx03e8buoni3" path="res://Code/Presenters/CameraPresenterComponent.cs" id="3_2i4gt"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_y0qk3"]
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@@ -26,3 +27,5 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5901337, 0)
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script = ExtResource("3_2i4gt")
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[node name="Camera3D" type="Camera3D" parent="CameraPivot"]
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[node name="PlayerHUD" parent="." instance=ExtResource("3_0ad8t")]
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