Add initial resource and presenter classes for game entities and effects

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2025-10-13 12:11:50 +02:00
commit ad3e631d8c
75 changed files with 1423 additions and 0 deletions

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using GameCoreMath = GameCore.Math.Vector3;
using GodotMath = Godot.Vector3;
namespace CryptonymThunder.Code.Extensions;
public static class Vector3Extensions
{
public static GodotMath ToGodot(this GameCoreMath v)
{
return new GodotMath(v.X, v.Y, v.Z);
}
public static GameCoreMath ToGameCore(this GodotMath v)
{
return new GameCoreMath(v.X, v.Y, v.Z);
}
}