Add initial resource and presenter classes for game entities and effects
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60
Resources/Entities/player.tres
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60
Resources/Entities/player.tres
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@@ -0,0 +1,60 @@
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[gd_resource type="Resource" script_class="EntityArchetype" load_steps=20 format=3 uid="uid://biev6ri5s8kyf"]
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[ext_resource type="Script" uid="uid://dc7wq2ij5kwj5" path="res://Code/Resources/AttributeComponentResource.cs" id="1_0drlr"]
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[ext_resource type="Script" uid="uid://y4cbuh2wxigy" path="res://Code/Resources/InputStateComponentResource.cs" id="2_7o5r3"]
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[ext_resource type="Script" uid="uid://p4vr80n70vkt" path="res://Code/Resources/PlayerComponentResource.cs" id="3_l66rq"]
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[ext_resource type="Script" uid="uid://df5wmj1jp2oy5" path="res://Code/Resources/PositionComponentResource.cs" id="4_efscl"]
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[ext_resource type="Script" uid="uid://t4j1urlupxxv" path="res://Code/Resources/VelocityComponentResource.cs" id="5_55dod"]
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[ext_resource type="Script" uid="uid://blm62f85g7icn" path="res://Code/Resources/RotationComponentResource.cs" id="6_8u8a8"]
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[ext_resource type="Script" uid="uid://cdpbn8eiypfbd" path="res://Code/Resources/CharacterStateComponentResource.cs" id="7_m2ull"]
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[ext_resource type="PackedScene" uid="uid://c576jiewfs5gj" path="res://Objects/player.tscn" id="8_0q1v5"]
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[ext_resource type="Resource" uid="uid://tj3ojc3bl7d8" path="res://Resources/Weapons/basic_pistol.tres" id="8_l66rq"]
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[ext_resource type="Script" uid="uid://bp7mufswr41w6" path="res://Code/Resources/WeaponComponentResource.cs" id="9_efscl"]
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[ext_resource type="Script" uid="uid://coe688e2jkyjq" path="res://Code/Resources/EntityArchetype.cs" id="9_uue6s"]
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[sub_resource type="Resource" id="Resource_d0bjv"]
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script = ExtResource("1_0drlr")
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BaseValues = Dictionary[int, float]({
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0: 100.0,
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1: 100.0,
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3: 5.0,
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4: 10.0,
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5: 30.0,
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6: 1.0
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})
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metadata/_custom_type_script = "uid://dc7wq2ij5kwj5"
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[sub_resource type="Resource" id="Resource_l855d"]
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script = ExtResource("2_7o5r3")
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metadata/_custom_type_script = "uid://y4cbuh2wxigy"
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[sub_resource type="Resource" id="Resource_00aki"]
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script = ExtResource("3_l66rq")
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metadata/_custom_type_script = "uid://p4vr80n70vkt"
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[sub_resource type="Resource" id="Resource_5qvjo"]
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script = ExtResource("4_efscl")
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metadata/_custom_type_script = "uid://df5wmj1jp2oy5"
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[sub_resource type="Resource" id="Resource_g7kif"]
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script = ExtResource("5_55dod")
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metadata/_custom_type_script = "uid://t4j1urlupxxv"
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[sub_resource type="Resource" id="Resource_xqdar"]
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script = ExtResource("6_8u8a8")
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metadata/_custom_type_script = "uid://blm62f85g7icn"
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[sub_resource type="Resource" id="Resource_xnm3i"]
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script = ExtResource("7_m2ull")
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metadata/_custom_type_script = "uid://cdpbn8eiypfbd"
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[sub_resource type="Resource" id="Resource_55dod"]
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script = ExtResource("9_efscl")
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WeaponData = ExtResource("8_l66rq")
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metadata/_custom_type_script = "uid://bp7mufswr41w6"
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[resource]
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script = ExtResource("9_uue6s")
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Scene = ExtResource("8_0q1v5")
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ComponentResources = Array[Resource]([SubResource("Resource_d0bjv"), SubResource("Resource_l855d"), SubResource("Resource_00aki"), SubResource("Resource_5qvjo"), SubResource("Resource_g7kif"), SubResource("Resource_xqdar"), SubResource("Resource_xnm3i"), SubResource("Resource_55dod")])
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metadata/_custom_type_script = "uid://coe688e2jkyjq"
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