[gd_resource type="Resource" script_class="WeaponResource" load_steps=8 format=3 uid="uid://tj3ojc3bl7d8"] [ext_resource type="Script" uid="uid://cht6trljihvle" path="res://Code/Resources/Effects/FireProjectileEffectResource.cs" id="1_p2b4p"] [ext_resource type="Script" uid="uid://hf0iut8o8do3" path="res://Code/Resources/WeaponResource.cs" id="1_qn35l"] [ext_resource type="Script" uid="uid://b6argm77cho2t" path="res://Code/Resources/Effects/ConsumeAmmoCostResource.cs" id="1_yt3rn"] [ext_resource type="Script" uid="uid://btv24gsw1p850" path="res://Code/Resources/Effects/DamageEffectResource.cs" id="2_yt3rn"] [sub_resource type="Resource" id="Resource_1h0aq"] script = ExtResource("1_yt3rn") AmmoId = "basic_bullet" metadata/_custom_type_script = "uid://b6argm77cho2t" [sub_resource type="Resource" id="Resource_yt3rn"] script = ExtResource("1_p2b4p") ProjectileArchetypeId = "basic_bullet" Count = 3 SpreadAngle = 5.7 ProjectileSpeed = 10.0 metadata/_custom_type_script = "uid://cht6trljihvle" [sub_resource type="Resource" id="Resource_wqp4f"] script = ExtResource("2_yt3rn") metadata/_custom_type_script = "uid://btv24gsw1p850" [resource] script = ExtResource("1_qn35l") FireRate = 10.0 FireCosts = Array[Object]([SubResource("Resource_1h0aq")]) OnFireEffects = Array[Object]([SubResource("Resource_yt3rn")]) OnHitEffects = Array[Object]([SubResource("Resource_wqp4f")]) metadata/_custom_type_script = "uid://hf0iut8o8do3"