Files
cryptonhym-thunder/Code/Resources/DoorComponentResource.cs

15 lines
567 B
C#

using GameCore.Interaction;
using Godot;
using Godot.Collections;
namespace CryptonymThunder.Code.Resources;
[GlobalClass]
public partial class DoorComponentResource : Resource
{
[Export] public DoorComponent.DoorState InitialState { get; set; } = DoorComponent.DoorState.Closed;
[Export] public bool IsOneTimeUnlock { get; set; } = false;
[Export(PropertyHint.Range, "0.1,10.0,0.1")] public float OpenSpeed { get; set; } = 1.0f;
[ExportGroup("Requirements")] [Export] public Array<InteractionRequirementResource> Requirements { get; set; } = [];
}