Files
cryptonhym-thunder/Code/Services/GodotAudioService.cs

16 lines
273 B
C#

using GameCore.Math;
using GameCore.Services;
namespace CryptonymThunder.Code.Services;
public class GodotAudioService : IAudioService
{
public void Play(string soundId)
{
}
public void PlayAtPoint(string soundId, Vector3 position)
{
}
}