Files
cryptonhym-thunder/Code/Resources/DoorBehaviorResource.cs

16 lines
347 B
C#

using cryptonymthunder.Code.Interfaces;
using GameCore.ECS;
using Godot;
namespace CryptonymThunder.Code.Resources;
public partial class DoorBehaviorResource : Resource, IDoorBehavior
{
public virtual void Initialize(Node3D doorNode, World world)
{
}
public virtual void UpdateProgress(float progress, float delta)
{
}
}