Files
cryptonhym-thunder/Code/Resources/UnlockDoorActionResource.cs

9 lines
220 B
C#

using Godot;
namespace CryptonymThunder.Code.Resources;
[GlobalClass]
public partial class UnlockDoorActionResource : TriggerActionResource
{
[Export] public string TargetWorldId { get; set; } = "door_to_unlock";
}