Files
cryptonhym-thunder/Code/Resources/ProjectileComponentResource.cs

10 lines
247 B
C#

using Godot;
namespace CryptonymThunder.Code.Resources;
[GlobalClass]
public partial class ProjectileComponentResource : Resource
{
[Export] public float Speed { get; set; } = 50.0f;
[Export] public float Lifetime { get; set; } = 5.0f;
}