Files
cryptonhym-thunder/Code/Resources/AttributeComponentResource.cs

10 lines
284 B
C#

using Godot;
using Attribute = GameCore.Attributes.Attribute;
namespace CryptonymThunder.Code.Resources;
[GlobalClass]
public partial class AttributeComponentResource : Resource
{
[Export] public Godot.Collections.Dictionary<Attribute, float> BaseValues { get; set; } = new();
}