Files
cryptonhym-thunder/Code/Resources/Effects/ConsumeAmmoCostResource.cs

10 lines
292 B
C#

using Godot;
namespace CryptonymThunder.Code.Resources.Effects;
[GlobalClass]
public partial class ConsumeAmmoCostResource : EffectResource
{
[Export] public string AmmoId { get; set; } = "ammo_bullets";
[Export(PropertyHint.Range, "1,100,1")] public int Amount { get; set; } = 1;
}