Files
cryptonhym-thunder/Code/Resources/EquipmentComponentResource.cs

9 lines
222 B
C#

using Godot;
namespace CryptonymThunder.Code.Resources;
[GlobalClass]
public partial class EquipmentComponentResource : Resource
{
[Export] public Godot.Collections.Array<string> StartingWeapons { get; set; } = [];
}