Files
cryptonhym-thunder/Code/Resources/WeaponResource.cs

15 lines
513 B
C#

using GameCore.Combat;
using Godot;
namespace CryptonymThunder.Code.Resources;
[GlobalClass]
public partial class WeaponResource : Resource
{
[Export] public float FireRate { get; set; } = 1.0f;
[ExportGroup("Effects")]
[Export] public Godot.Collections.Array<EffectResource> FireCosts { get; set; } = [];
[Export] public Godot.Collections.Array<EffectResource> OnFireEffects { get; set; } = [];
[Export] public Godot.Collections.Array<EffectResource> OnHitEffects { get; set; } = [];
}