Files
cryptonhym-thunder/cryptonym-thunder.csproj

13 lines
498 B
XML

<Project Sdk="Godot.NET.Sdk/4.5.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>cryptonymthunder</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Reference Include="GameCore">
<HintPath>..\BrickFramework\GameCore\bin\Debug\net8.0\GameCore.dll</HintPath>
</Reference>
</ItemGroup>
</Project>