Update project settings and audio clips; adjust rendering parameters for improved performance
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@@ -1008,12 +1008,12 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.SoundManager
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bgMusicClip: {fileID: 8300000, guid: e2affcb35757c83e499eb7d85a45b8f5, type: 3}
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startClip: {fileID: 0}
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scoreClip: {fileID: 0}
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gameOverClip: {fileID: 0}
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tileWarningClip: {fileID: 0}
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tileBreakClip: {fileID: 0}
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npcSpawnClip: {fileID: 0}
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startClip: {fileID: 8300000, guid: dc938f3c7a07ceaac924c9f7d53551e4, type: 3}
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scoreClip: {fileID: 8300000, guid: 30d312c4865118586ab2098129c1bfcf, type: 3}
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gameOverClip: {fileID: 8300000, guid: 2e7c6773b3310beaab3a75203496a2dd, type: 3}
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tileWarningClip: {fileID: 8300000, guid: 550c0b891695450dca41d0cf369fae69, type: 3}
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tileBreakClip: {fileID: 8300000, guid: d1630a4df55c8c76ca0118dac99a5ff3, type: 3}
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npcSpawnClip: {fileID: 8300000, guid: 9108062f4e21c43d09ad7547a0a16322, type: 3}
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musicSource: {fileID: 1341134053}
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sfxSource: {fileID: 1341134055}
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--- !u!82 &1341134053
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