Add LightFootedEffect and StatusManager for player capabilities management
This commit is contained in:
11
Assets/Scripts/Core/Domain/Status/IStatusEffect.cs
Normal file
11
Assets/Scripts/Core/Domain/Status/IStatusEffect.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
namespace Core.Domain.Status
|
||||
{
|
||||
public interface IStatusEffect
|
||||
{
|
||||
bool IsExpired { get; }
|
||||
void Tick(float deltaTime);
|
||||
void ModifyCapabilities(ref PlayerCapabilities caps);
|
||||
void OnApply();
|
||||
void OnRemove();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user