Add LightFootedEffect and StatusManager for player capabilities management

This commit is contained in:
2025-12-12 22:35:39 +01:00
parent 3774fb9900
commit 1cfcd09928
11 changed files with 140 additions and 2 deletions

View File

@@ -0,0 +1,14 @@
namespace Core.Domain.Status
{
public struct PlayerCapabilities
{
public bool CanTriggerDecay;
public float SpeedMultiplier;
public static PlayerCapabilities Default => new PlayerCapabilities
{
CanTriggerDecay = true,
SpeedMultiplier = 1f
};
}
}