Update Tile materials for improved rendering; adjust properties for transparency and emission effects
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@@ -638,6 +638,7 @@ MonoBehaviour:
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cameraController: {fileID: 1265730430}
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npcPrefab: {fileID: 6083523108754401876, guid: 4b3d84858334857368bde30df360ae3e, type: 3}
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hunterNpcPrefab: {fileID: 4496988857626767934, guid: ab4e193839fef9a2189f27360914c044, type: 3}
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floorVisibilityManager: {fileID: 0}
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floorsCount: 3
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floorHeightDistance: 15
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scoreText: {fileID: 412275999}
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@@ -677,8 +678,8 @@ MonoBehaviour:
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tileBreakVfxPrefab: {fileID: 3395603910160708684, guid: 7c5c893ba21562b2aad6bffb1887f4b1, type: 3}
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jumpPadPrefab: {fileID: 3258547662887829175, guid: e1d1bd44370c9986ebd4bb7730430a12, type: 3}
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teleporterPrefab: {fileID: 4601941687390792571, guid: 53f1de555c523511e9aaa1dee06fdf79, type: 3}
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gridSizeX: 60
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gridSizeY: 60
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gridSizeX: 30
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gridSizeY: 30
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floorsCount: 3
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floorHeightDistance: 15
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decayTime: 0.75
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