Update Tile materials for improved rendering; adjust properties for transparency and emission effects

This commit is contained in:
2025-12-13 01:42:10 +01:00
parent 7b1eb645ef
commit 2381153dbe
5 changed files with 16 additions and 19 deletions

View File

@@ -12,20 +12,16 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _EMISSION - _EMISSION
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 6 m_LightmapFlags: 6
m_EnableInstancingVariants: 1 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000 m_CustomRenderQueue: 2000
stringTagMap: stringTagMap:
RenderType: Transparent RenderType: Opaque
disabledShaderPasses: disabledShaderPasses:
- MOTIONVECTORS - MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -100,8 +96,8 @@ Material:
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailAlbedoMapScale: 1 - _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 10 - _DstBlend: 0
- _DstBlendAlpha: 10 - _DstBlendAlpha: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
@@ -116,13 +112,13 @@ Material:
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _XRMotionVectorsPass: 1 - _XRMotionVectorsPass: 1
- _ZWrite: 0 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 0.18039216, b: 0.3882353, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 0.18039212, b: 0.38823527, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []

View File

@@ -159,3 +159,4 @@ MonoBehaviour:
colorSpeed: 2 colorSpeed: 2
rb: {fileID: 6985771395868845393} rb: {fileID: 6985771395868845393}
meshRenderer: {fileID: 1516947233778832648} meshRenderer: {fileID: 1516947233778832648}
col: {fileID: 1153272824874123290}

View File

@@ -4840,7 +4840,7 @@ ParticleSystemRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 6f050d9117f771bbbab3e6f1eead9d67, type: 2} - {fileID: 2100000, guid: af1492750aabf7eb688b2ba78cdbe649, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0

View File

@@ -638,6 +638,7 @@ MonoBehaviour:
cameraController: {fileID: 1265730430} cameraController: {fileID: 1265730430}
npcPrefab: {fileID: 6083523108754401876, guid: 4b3d84858334857368bde30df360ae3e, type: 3} npcPrefab: {fileID: 6083523108754401876, guid: 4b3d84858334857368bde30df360ae3e, type: 3}
hunterNpcPrefab: {fileID: 4496988857626767934, guid: ab4e193839fef9a2189f27360914c044, type: 3} hunterNpcPrefab: {fileID: 4496988857626767934, guid: ab4e193839fef9a2189f27360914c044, type: 3}
floorVisibilityManager: {fileID: 0}
floorsCount: 3 floorsCount: 3
floorHeightDistance: 15 floorHeightDistance: 15
scoreText: {fileID: 412275999} scoreText: {fileID: 412275999}
@@ -677,8 +678,8 @@ MonoBehaviour:
tileBreakVfxPrefab: {fileID: 3395603910160708684, guid: 7c5c893ba21562b2aad6bffb1887f4b1, type: 3} tileBreakVfxPrefab: {fileID: 3395603910160708684, guid: 7c5c893ba21562b2aad6bffb1887f4b1, type: 3}
jumpPadPrefab: {fileID: 3258547662887829175, guid: e1d1bd44370c9986ebd4bb7730430a12, type: 3} jumpPadPrefab: {fileID: 3258547662887829175, guid: e1d1bd44370c9986ebd4bb7730430a12, type: 3}
teleporterPrefab: {fileID: 4601941687390792571, guid: 53f1de555c523511e9aaa1dee06fdf79, type: 3} teleporterPrefab: {fileID: 4601941687390792571, guid: 53f1de555c523511e9aaa1dee06fdf79, type: 3}
gridSizeX: 60 gridSizeX: 30
gridSizeY: 60 gridSizeY: 30
floorsCount: 3 floorsCount: 3
floorHeightDistance: 15 floorHeightDistance: 15
decayTime: 0.75 decayTime: 0.75

View File

@@ -22,9 +22,7 @@ namespace Infrastructure.Unity
[Self][SerializeField] private Rigidbody rb; [Self][SerializeField] private Rigidbody rb;
[Self][SerializeField] private MeshRenderer meshRenderer; [Self][SerializeField] private MeshRenderer meshRenderer;
[Self] [SerializeField] private Collider col;
public Rigidbody Rigidbody => rb;
public MeshRenderer MeshRenderer => meshRenderer;
private MaterialPropertyBlock _propBlock; private MaterialPropertyBlock _propBlock;
private static readonly int ColorProperty = Shader.PropertyToID("_BaseColor"); private static readonly int ColorProperty = Shader.PropertyToID("_BaseColor");
@@ -98,6 +96,7 @@ namespace Infrastructure.Unity
{ {
rb.isKinematic = false; rb.isKinematic = false;
rb.useGravity = true; rb.useGravity = true;
col.enabled = false;
} }
public void Dispose() public void Dispose()