fix: warn on unhandled power-up type in GameBootstrap
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@@ -387,6 +387,9 @@ namespace Infrastructure.Unity
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case PowerUpType.SpeedBoost:
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_playerInstance?.Status.AddEffect(new SpeedBoostEffect(dur));
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break;
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default:
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Debug.LogWarning($"GameBootstrap: no effect handler for PowerUpType {t}");
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break;
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}
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};
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}
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