chore: add new meta files for TileRegistry, LevelDefinition, GameUiCoordinator, and test assets

This commit is contained in:
2026-05-14 01:56:02 +02:00
parent 03bfb16cf3
commit 2d54920df9
19 changed files with 240 additions and 78 deletions

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: b2d628098b45e36879d59d2c2c2bf061

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: d1e67659d937881ee99b3b9e84f91428

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@@ -4,6 +4,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using Core.Domain;
using UnityEngine;
using Debug = UnityEngine.Debug;
using Random = UnityEngine.Random;
namespace Infrastructure.Unity
@@ -30,7 +31,7 @@ namespace Infrastructure.Unity
public IEnumerator GenerateAsync(SoundManager soundManager, TileRegistry registry, CameraController camera, RumbleManager rumble, Action onComplete)
{
if (levelDefinition == null)
if (!levelDefinition)
{
Debug.LogError("LevelGenerator: levelDefinition is not assigned. Assign a LevelDefinition asset in the Inspector.");
onComplete?.Invoke();

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@@ -1,5 +1,6 @@
using System;
using Core.Domain;
using Core.Domain.Status.Effects;
using KBCore.Refs;
using UnityEngine;

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: b9e18fc22049e4e8c97b14af34cc4747