chore: add new meta files for TileRegistry, LevelDefinition, GameUiCoordinator, and test assets
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@@ -29,6 +29,7 @@ MonoBehaviour:
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m_StripUnusedVariants: 1
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m_StripScreenCoordOverrideVariants: 1
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supportRuntimeDebugDisplay: 0
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m_EnableRenderGraph: 0
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m_Settings:
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m_SettingsList:
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m_List:
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@@ -68,7 +69,23 @@ MonoBehaviour:
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- rid: 2396665312000868355
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- rid: 2396665312000868356
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m_RuntimeSettings:
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m_List: []
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m_List:
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- rid: 6852985685364965378
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- rid: 6852985685364965379
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- rid: 6852985685364965380
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- rid: 6852985685364965381
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- rid: 6852985685364965384
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- rid: 6852985685364965385
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- rid: 6852985685364965392
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- rid: 6852985685364965394
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- rid: 8712630790384254976
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- rid: 3311242227245645828
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- rid: 3311242227245645829
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- rid: 3311242227245645830
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- rid: 3311242227245645832
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- rid: 3311242227245645834
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- rid: 3311242227245645835
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- rid: 2396665312000868354
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m_AssetVersion: 10
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m_ObsoleteDefaultVolumeProfile: {fileID: 0}
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m_RenderingLayerNames:
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@@ -99,6 +116,8 @@ MonoBehaviour:
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references:
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version: 2
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RefIds:
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- rid: -2
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type: {class: , ns: , asm: }
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- rid: 2396665312000868354
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type: {class: UniversalRenderPipelineRuntimeTerrainShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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@@ -362,6 +381,7 @@ MonoBehaviour:
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type: {class: RenderGraphSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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m_Version: 0
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m_EnableRenderCompatibilityMode: 0
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- rid: 6852985685364965386
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type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
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data:
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