Update player prefab and theme colors; refine visual effects and VFX instantiation

This commit is contained in:
2025-12-13 16:25:05 +01:00
parent c1d0af9a39
commit 2d89493869
8 changed files with 94 additions and 78 deletions

View File

@@ -117,8 +117,8 @@ Material:
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 0.18039216, b: 0.3882353, a: 1}
- _Color: {r: 1, g: 0.18039212, b: 0.38823527, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []