Update player prefab and theme colors; refine visual effects and VFX instantiation

This commit is contained in:
2025-12-13 16:25:05 +01:00
parent c1d0af9a39
commit 2d89493869
8 changed files with 94 additions and 78 deletions

View File

@@ -1358,7 +1358,7 @@ ParticleSystem:
m_RotationOrder: 4
separateAxes: 0
ColorModule:
enabled: 1
enabled: 0
gradient:
serializedVersion: 2
minMaxState: 1
@@ -1366,7 +1366,7 @@ ParticleSystem:
maxColor: {r: 1, g: 1, b: 1, a: 1}
maxGradient:
serializedVersion: 2
key0: {r: 1, g: 0.18039216, b: 0.3882353, a: 1}
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 0}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
@@ -1382,7 +1382,7 @@ ParticleSystem:
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime0: 35852
atime1: 65535
atime2: 0
atime3: 0
@@ -4840,7 +4840,7 @@ ParticleSystemRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: af1492750aabf7eb688b2ba78cdbe649, type: 2}
- {fileID: 2100000, guid: 869157ceb2f952290bbeb3000d5032f2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0