Update player prefab and theme colors; refine visual effects and VFX instantiation

This commit is contained in:
2025-12-13 16:25:05 +01:00
parent c1d0af9a39
commit 2d89493869
8 changed files with 94 additions and 78 deletions

View File

@@ -675,7 +675,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.LevelGenerator
tilePrefab: {fileID: 2142595510769725438, guid: a84ad84e96942d35c824885a7c08a844, type: 3}
tileBreakVfxPrefab: {fileID: 3395603910160708684, guid: 7c5c893ba21562b2aad6bffb1887f4b1, type: 3}
tileBreakVfxPrefab: {fileID: 0}
jumpPadPrefab: {fileID: 3258547662887829175, guid: e1d1bd44370c9986ebd4bb7730430a12, type: 3}
teleporterPrefab: {fileID: 4601941687390792571, guid: 53f1de555c523511e9aaa1dee06fdf79, type: 3}
gridSizeX: 25