Update player prefab and theme colors; refine visual effects and VFX instantiation

This commit is contained in:
2025-12-13 16:25:05 +01:00
parent c1d0af9a39
commit 2d89493869
8 changed files with 94 additions and 78 deletions

View File

@@ -30,6 +30,8 @@ namespace Infrastructure.Unity
private Action<TileViewAdapter> _onReturnToPool;
private float _targetAlpha = 1f;
public MeshRenderer MeshRenderer => meshRenderer;
private void Awake()
{