Adjust player and jump pad physics parameters; refine visual effects and project settings
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@@ -158,7 +158,10 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.PlayerController
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moveSpeed: 8
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maxVelocityChange: 10
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snapForce: 15
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snapForce: 3
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jumpForce: 12
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coyoteTime: 0.1
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gravityMultiplier: 2.5
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useCameraRelativeMovement: 0
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tileLayer:
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serializedVersion: 2
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