Adjust player and jump pad physics parameters; refine visual effects and project settings
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@@ -674,7 +674,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.LevelGenerator
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tilePrefab: {fileID: 2142595510769725438, guid: a84ad84e96942d35c824885a7c08a844, type: 3}
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tileBreakVfxPrefab: {fileID: 0}
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tileBreakVfxPrefab: {fileID: 3395603910160708684, guid: 7c5c893ba21562b2aad6bffb1887f4b1, type: 3}
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jumpPadPrefab: {fileID: 3258547662887829175, guid: e1d1bd44370c9986ebd4bb7730430a12, type: 3}
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teleporterPrefab: {fileID: 4601941687390792571, guid: 53f1de555c523511e9aaa1dee06fdf79, type: 3}
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gridSizeX: 25
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