Add metadata files for LeanTween assets and update existing prefab references

This commit is contained in:
2025-12-13 02:33:23 +01:00
parent 2381153dbe
commit 471cf45df3
463 changed files with 237904 additions and 73 deletions

View File

@@ -0,0 +1,36 @@
using UnityEngine;
using System.Collections;
using DentedPixel;
public class PathSpline2d : MonoBehaviour {
public Transform[] cubes;
public GameObject dude1;
public GameObject dude2;
private LTSpline visualizePath;
void Start () {
Vector3[] path = new Vector3[] {
cubes[0].position,
cubes[1].position,
cubes[2].position,
cubes[3].position,
cubes[4].position
};
visualizePath = new LTSpline( path );
// move
LeanTween.moveSpline(dude1, path, 10f).setOrientToPath2d(true).setSpeed(2f);
// move Local
LeanTween.moveSplineLocal(dude2, path, 10f).setOrientToPath2d(true).setSpeed(2f);
}
void OnDrawGizmos(){
Gizmos.color = Color.red;
if(visualizePath!=null)
visualizePath.gizmoDraw();
}
}