Add metadata files for LeanTween assets and update existing prefab references

This commit is contained in:
2025-12-13 02:33:23 +01:00
parent 2381153dbe
commit 471cf45df3
463 changed files with 237904 additions and 73 deletions

View File

@@ -0,0 +1,25 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestingSequencer : MonoBehaviour {
public GameObject cube1;
public void Start(){
var seq = LeanTween.sequence();
seq.append(() => { // fire an event before start
Debug.Log("firsts:"+Time.time);
});
seq.append(1f); // delay everything one second
seq.append(() => { // fire an event before start
Debug.Log("I have started:"+Time.time);
});
seq.append( LeanTween.move(cube1, Vector3.one * 10f, 1f) ); // do a tween
seq.append((object obj) => { // fire event after tween
var dict = obj as Dictionary<string,string>;
Debug.Log("We are done now obj value:"+dict["hi"]);
}, new Dictionary<string,string>(){ {"hi","sup"} } );
}
}