Add metadata files for LeanTween assets and update existing prefab references

This commit is contained in:
2025-12-13 02:33:23 +01:00
parent 2381153dbe
commit 471cf45df3
463 changed files with 237904 additions and 73 deletions

View File

@@ -254,8 +254,8 @@ MonoBehaviour:
m_Calls: []
m_text: Press SPACE to start
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontAsset: {fileID: 11400000, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
m_sharedMaterial: {fileID: -5035271725940753561, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@@ -484,17 +484,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 412275997}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1580934007}
m_Father: {fileID: 1656084056}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 110, y: -41}
m_SizeDelta: {x: 200, y: 50}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &412275999
MonoBehaviour:
@@ -518,8 +518,8 @@ MonoBehaviour:
m_Calls: []
m_text: 'Data:'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontAsset: {fileID: 11400000, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
m_sharedMaterial: {fileID: -5035271725940753561, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@@ -550,8 +550,8 @@ MonoBehaviour:
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_VerticalAlignment: 256
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_characterHorizontalScale: 1
@@ -609,6 +609,7 @@ GameObject:
- component: {fileID: 453022422}
- component: {fileID: 453022423}
- component: {fileID: 453022424}
- component: {fileID: 453022425}
m_Layer: 0
m_Name: Game
m_TagString: Untagged
@@ -638,7 +639,7 @@ MonoBehaviour:
cameraController: {fileID: 1265730430}
npcPrefab: {fileID: 6083523108754401876, guid: 4b3d84858334857368bde30df360ae3e, type: 3}
hunterNpcPrefab: {fileID: 4496988857626767934, guid: ab4e193839fef9a2189f27360914c044, type: 3}
floorVisibilityManager: {fileID: 0}
floorVisibilityManager: {fileID: 453022425}
floorsCount: 3
floorHeightDistance: 15
scoreText: {fileID: 412275999}
@@ -675,7 +676,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.LevelGenerator
tilePrefab: {fileID: 2142595510769725438, guid: a84ad84e96942d35c824885a7c08a844, type: 3}
tileBreakVfxPrefab: {fileID: 3395603910160708684, guid: 7c5c893ba21562b2aad6bffb1887f4b1, type: 3}
tileBreakVfxPrefab: {fileID: 0}
jumpPadPrefab: {fileID: 3258547662887829175, guid: e1d1bd44370c9986ebd4bb7730430a12, type: 3}
teleporterPrefab: {fileID: 4601941687390792571, guid: 53f1de555c523511e9aaa1dee06fdf79, type: 3}
gridSizeX: 30
@@ -765,6 +766,21 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &453022425
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 453022419}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f836b4958c2c40e4b631f86b35e9f63b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.FloorVisibilityManager
fadeSpeed: 5
hiddenAlpha: 0.1
visibleAlpha: 1
--- !u!1 &832575517
GameObject:
m_ObjectHideFlags: 0
@@ -1384,8 +1400,7 @@ RectTransform:
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 412275998}
- {fileID: 1626199841}
- {fileID: 1656084056}
- {fileID: 87831903}
- {fileID: 1763855011}
m_Father: {fileID: 0}
@@ -1420,17 +1435,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1626199840}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1580934007}
m_Father: {fileID: 1656084056}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -109, y: -41}
m_SizeDelta: {x: 200, y: 50}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1626199842
MonoBehaviour:
@@ -1454,8 +1469,8 @@ MonoBehaviour:
m_Calls: []
m_text: 'Data:'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontAsset: {fileID: 11400000, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
m_sharedMaterial: {fileID: -5035271725940753561, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@@ -1486,8 +1501,8 @@ MonoBehaviour:
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_VerticalAlignment: 256
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_characterHorizontalScale: 1
@@ -1532,6 +1547,70 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1626199840}
m_CullTransparentMesh: 1
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GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1656084056}
- component: {fileID: 1656084057}
m_Layer: 5
m_Name: Container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1656084056
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656084055}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 412275998}
- {fileID: 1626199841}
m_Father: {fileID: 1580934007}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -100.00003}
m_SizeDelta: {x: 340, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1656084057
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656084055}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.VerticalLayoutGroup
m_Padding:
m_Left: 8
m_Right: 8
m_Top: 8
m_Bottom: 8
m_ChildAlignment: 1
m_Spacing: 8
m_ChildForceExpandWidth: 1
m_ChildForceExpandHeight: 1
m_ChildControlWidth: 1
m_ChildControlHeight: 0
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!1 &1763855010
GameObject:
m_ObjectHideFlags: 0