Add metadata files for LeanTween assets and update existing prefab references
This commit is contained in:
@@ -254,8 +254,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: Press SPACE to start
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_fontAsset: {fileID: 11400000, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
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m_sharedMaterial: {fileID: -5035271725940753561, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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@@ -484,17 +484,17 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 412275997}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1580934007}
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m_Father: {fileID: 1656084056}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 110, y: -41}
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m_SizeDelta: {x: 200, y: 50}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &412275999
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MonoBehaviour:
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@@ -518,8 +518,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: 'Data:'
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_fontAsset: {fileID: 11400000, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
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m_sharedMaterial: {fileID: -5035271725940753561, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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@@ -550,8 +550,8 @@ MonoBehaviour:
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 256
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterHorizontalScale: 1
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@@ -609,6 +609,7 @@ GameObject:
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- component: {fileID: 453022422}
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- component: {fileID: 453022423}
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- component: {fileID: 453022424}
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- component: {fileID: 453022425}
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m_Layer: 0
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m_Name: Game
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m_TagString: Untagged
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@@ -638,7 +639,7 @@ MonoBehaviour:
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cameraController: {fileID: 1265730430}
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npcPrefab: {fileID: 6083523108754401876, guid: 4b3d84858334857368bde30df360ae3e, type: 3}
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hunterNpcPrefab: {fileID: 4496988857626767934, guid: ab4e193839fef9a2189f27360914c044, type: 3}
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floorVisibilityManager: {fileID: 0}
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floorVisibilityManager: {fileID: 453022425}
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floorsCount: 3
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floorHeightDistance: 15
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scoreText: {fileID: 412275999}
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@@ -675,7 +676,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.LevelGenerator
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tilePrefab: {fileID: 2142595510769725438, guid: a84ad84e96942d35c824885a7c08a844, type: 3}
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tileBreakVfxPrefab: {fileID: 3395603910160708684, guid: 7c5c893ba21562b2aad6bffb1887f4b1, type: 3}
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tileBreakVfxPrefab: {fileID: 0}
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jumpPadPrefab: {fileID: 3258547662887829175, guid: e1d1bd44370c9986ebd4bb7730430a12, type: 3}
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teleporterPrefab: {fileID: 4601941687390792571, guid: 53f1de555c523511e9aaa1dee06fdf79, type: 3}
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gridSizeX: 30
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@@ -765,6 +766,21 @@ MonoBehaviour:
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!114 &453022425
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 453022419}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f836b4958c2c40e4b631f86b35e9f63b, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.FloorVisibilityManager
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fadeSpeed: 5
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hiddenAlpha: 0.1
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visibleAlpha: 1
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--- !u!1 &832575517
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1384,8 +1400,7 @@ RectTransform:
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 412275998}
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- {fileID: 1626199841}
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- {fileID: 1656084056}
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- {fileID: 87831903}
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- {fileID: 1763855011}
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m_Father: {fileID: 0}
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@@ -1420,17 +1435,17 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1626199840}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1580934007}
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m_Father: {fileID: 1656084056}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -109, y: -41}
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m_SizeDelta: {x: 200, y: 50}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1626199842
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MonoBehaviour:
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@@ -1454,8 +1469,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: 'Data:'
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_fontAsset: {fileID: 11400000, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
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m_sharedMaterial: {fileID: -5035271725940753561, guid: d4e5bb8938374534ab880d019b2eed34, type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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@@ -1486,8 +1501,8 @@ MonoBehaviour:
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 256
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterHorizontalScale: 1
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@@ -1532,6 +1547,70 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1626199840}
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m_CullTransparentMesh: 1
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--- !u!1 &1656084055
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1656084056}
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- component: {fileID: 1656084057}
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m_Layer: 5
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m_Name: Container
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1656084056
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1656084055}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 412275998}
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- {fileID: 1626199841}
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m_Father: {fileID: 1580934007}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 0, y: -100.00003}
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m_SizeDelta: {x: 340, y: 200}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1656084057
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1656084055}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
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m_Name:
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.VerticalLayoutGroup
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m_Padding:
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m_Left: 8
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m_Right: 8
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m_Top: 8
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m_Bottom: 8
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m_ChildAlignment: 1
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m_Spacing: 8
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m_ChildForceExpandWidth: 1
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m_ChildForceExpandHeight: 1
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m_ChildControlWidth: 1
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m_ChildControlHeight: 0
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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--- !u!1 &1763855010
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GameObject:
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m_ObjectHideFlags: 0
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