Add initial project files and configurations for Unity setup
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Assets/Scripts/Core/Ports/ITileView.cs
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13
Assets/Scripts/Core/Ports/ITileView.cs
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using Core.Domain;
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namespace Core.Ports
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{
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public interface ITileView
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{
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string TileId { get; }
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void Initialize(Tile tile);
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void SetVisualState(TileState state);
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void DropPhysics();
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void Dispose();
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}
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}
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