Implement pause functionality with UI and input bindings
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@@ -95,6 +95,15 @@
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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},
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{
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"name": "Pause",
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"type": "Button",
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"id": "0d2f71b9-572d-45ca-8ce3-c150b120d654",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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}
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],
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"bindings": [
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@@ -504,6 +513,28 @@
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"action": "StartGame",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "f0dd9d3e-03b2-4d73-9a5b-3c59a85c49ee",
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"path": "<Keyboard>/escape",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Pause",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "ad5638d0-68fe-4a6c-9cd4-ca6679aa0360",
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"path": "<Gamepad>/start",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Pause",
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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},
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