Add BeatPulseController for music synchronization and event handling
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@@ -46,5 +46,9 @@ namespace Infrastructure.Unity
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_shakeTimer = duration;
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_shakeMagnitude = magnitude;
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}
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public void ShakeLight() => Shake(.1f, .1f);
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public void ShakeMedium() => Shake(.15f, .3f);
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public void ShakeHeavy() => Shake(.1f, .5f);
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}
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}
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