Add Hunter NPC and Teleporter features with associated prefabs and effects
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@@ -155,6 +155,7 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::Infrastructure.Unity.TileViewAdapter
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stableColor: {r: 0.08627451, g: 0.12941177, b: 0.24313726, a: 1}
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warningColor: {r: 1, g: 0.18039216, b: 0.3882353, a: 1}
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fragileColor: {r: 0.08627451, g: 0.12941177, b: 0.24313726, a: 0.5}
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colorSpeed: 2
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rb: {fileID: 6985771395868845393}
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meshRenderer: {fileID: 1516947233778832648}
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