Add NPC and Power-Up features with associated prefabs and effects

This commit is contained in:
2025-12-12 23:05:40 +01:00
parent 1cfcd09928
commit ee7a2fb4cb
24 changed files with 1051 additions and 5 deletions

View File

@@ -632,6 +632,7 @@ MonoBehaviour:
deathPlanePrefab: {fileID: 6985639713120889316, guid: b25f4148dc4e46617b9f0cb6403de754, type: 3}
soundManager: {fileID: 1341134052}
cameraController: {fileID: 1265730430}
npcPrefab: {fileID: 6083523108754401876, guid: 4b3d84858334857368bde30df360ae3e, type: 3}
floorsCount: 3
floorHeightDistance: 15
scoreText: {fileID: 412275999}
@@ -639,6 +640,8 @@ MonoBehaviour:
gameOverUi: {fileID: 87831902}
startScreenUi: {fileID: 1763855010}
restartTime: 3
lightFootedPrefab: {fileID: 2639250404559520579, guid: 4ce47d492ed71cb5b9390762eab7a749, type: 3}
speedBoostPrefab: {fileID: 2639250404559520579, guid: 32d69de3e08c76e63a4b5086b87b12df, type: 3}
--- !u!4 &453022421
Transform:
m_ObjectHideFlags: 0
@@ -882,6 +885,7 @@ GameObject:
m_Component:
- component: {fileID: 1341134054}
- component: {fileID: 1341134053}
- component: {fileID: 1341134055}
- component: {fileID: 1341134052}
m_Layer: 0
m_Name: Audio System
@@ -908,8 +912,9 @@ MonoBehaviour:
gameOverClip: {fileID: 0}
tileWarningClip: {fileID: 0}
tileBreakClip: {fileID: 0}
npcSpawnClip: {fileID: 0}
musicSource: {fileID: 1341134053}
sfxSource: {fileID: 1341134053}
sfxSource: {fileID: 1341134055}
--- !u!82 &1341134053
AudioSource:
m_ObjectHideFlags: 0
@@ -1022,6 +1027,103 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &1341134055
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1341134051}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1454679069
GameObject:
m_ObjectHideFlags: 0