using UnityEngine; using System.Collections; using DentedPixel; public class TestingColorTweening : MonoBehaviour { // Use this for initialization void Start () { LeanTween.value(gameObject, Color.red, Color.green, 1f) .setOnUpdate(OnTweenUpdate) .setOnUpdateParam(new object[] { "" + 2 }); } private void OnTweenUpdate( Color update, object obj){ object[] objArr = obj as object[]; Debug.Log("update:"+update+" obj:"+objArr[0]); } }