Add initial game systems and input handling for player interactions
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Assets/Scripts/Abstractions/IInputService.cs
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Assets/Scripts/Abstractions/IInputService.cs
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using UnityEngine;
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namespace Abstractions
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{
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public interface IInputService
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{
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float GetHorizontalMovement();
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bool IsActionPressed();
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}
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}
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Assets/Scripts/Abstractions/IInputService.cs.meta
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Assets/Scripts/Abstractions/IInputService.cs.meta
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fileFormatVersion: 2
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guid: 2e152fbd10fb4ed5842228e7dca1f25c
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timeCreated: 1765307263
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