Compare commits
1 Commits
gravity
...
009a1b0b1a
| Author | SHA1 | Date | |
|---|---|---|---|
| 009a1b0b1a |
@@ -100,7 +100,7 @@ const KSuiteOrganism = () => {
|
|||||||
|
|
||||||
const radius = 35;
|
const radius = 35;
|
||||||
const positions = kSuiteApps.map((_, i) =>
|
const positions = kSuiteApps.map((_, i) =>
|
||||||
getPosition(i, kSuiteApps.length, radius),
|
getPosition(i, kSuiteApps.length, radius)
|
||||||
);
|
);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
@@ -298,7 +298,7 @@ const KSuiteAppCard = ({ app }: { app: KSuiteApp }) => {
|
|||||||
|
|
||||||
export default function KSuitePage() {
|
export default function KSuitePage() {
|
||||||
return (
|
return (
|
||||||
<div className="min-h-screen pt-20 gravity-body">
|
<div className="min-h-screen pt-20">
|
||||||
{/* Hero Section */}
|
{/* Hero Section */}
|
||||||
<section className="relative py-16 md:py-24 overflow-hidden">
|
<section className="relative py-16 md:py-24 overflow-hidden">
|
||||||
<div className="container mx-auto px-4 text-center">
|
<div className="container mx-auto px-4 text-center">
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ import { notFound } from "next/navigation";
|
|||||||
function getProjectByName(name: string): Project | undefined {
|
function getProjectByName(name: string): Project | undefined {
|
||||||
const decodedName = decodeURIComponent(name.replace(/\+/g, " "));
|
const decodedName = decodeURIComponent(name.replace(/\+/g, " "));
|
||||||
return projects.find(
|
return projects.find(
|
||||||
(p) => p.name.toLowerCase() === decodedName.toLowerCase(),
|
(p) => p.name.toLowerCase() === decodedName.toLowerCase()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -69,7 +69,7 @@ export default async function ProjectDetailPage({
|
|||||||
project.github_url || project.visit_url || project.download_url;
|
project.github_url || project.visit_url || project.download_url;
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div className="flex flex-col w-full h-full min-h-screen gap-4 p-4 pt-24 gravity-body">
|
<div className="flex flex-col w-full h-full min-h-screen gap-4 p-4 pt-24">
|
||||||
<div className="max-w-4xl mx-auto w-full">
|
<div className="max-w-4xl mx-auto w-full">
|
||||||
<h1 className="text-4xl font-extrabold mb-6 bg-gradient-to-r from-yellow-400 to-blue-400 bg-clip-text text-transparent tracking-tight">
|
<h1 className="text-4xl font-extrabold mb-6 bg-gradient-to-r from-yellow-400 to-blue-400 bg-clip-text text-transparent tracking-tight">
|
||||||
{project.name}
|
{project.name}
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ export const metadata: Metadata = {
|
|||||||
|
|
||||||
const ProjectsPage = () => {
|
const ProjectsPage = () => {
|
||||||
return (
|
return (
|
||||||
<div className="flex w-full h-full min-h-screen flex-col items-center gap-4 pt-24 gravity-body">
|
<div className="flex w-full h-full min-h-screen flex-col items-center gap-4 pt-24">
|
||||||
<h1 className="text-5xl font-bold text-center text-white">My Projects</h1>
|
<h1 className="text-5xl font-bold text-center text-white">My Projects</h1>
|
||||||
|
|
||||||
<div className="w-full flex flex-col items-center gap-16 mt-8">
|
<div className="w-full flex flex-col items-center gap-16 mt-8">
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ const CommercialProjects = () => {
|
|||||||
>
|
>
|
||||||
<div className="text-center">
|
<div className="text-center">
|
||||||
<h3 className="mt-4 mb-2 text-5xl font-bold tracking-tight text-white">
|
<h3 className="mt-4 mb-2 text-5xl font-bold tracking-tight text-white">
|
||||||
Commissioned Work
|
Commissioned Work 💼
|
||||||
</h3>
|
</h3>
|
||||||
<p className="text-xl text-white/80 max-w-2xl mx-auto">
|
<p className="text-xl text-white/80 max-w-2xl mx-auto">
|
||||||
Selected commercial projects and freelance commissions.
|
Selected commercial projects and freelance commissions.
|
||||||
|
|||||||
30
components/experience-card.tsx
Normal file
30
components/experience-card.tsx
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
import { Job } from "@/lib/types";
|
||||||
|
import { CircleUserRound, Building, Clock, Microchip } from "lucide-react";
|
||||||
|
import Chip from "./chip";
|
||||||
|
import formatDate from "@/utils/format-date";
|
||||||
|
|
||||||
|
const ExperienceCard = ({ job }: { job: Job }) => (
|
||||||
|
<div className="bg-transparent backdrop-blur-sm glass-effect flex flex-col gap-2 p-4 text-white w-[20rem] max-w-[20rem] rounded-lg shadow-lg">
|
||||||
|
<h4 className="flex items-center gap-1 text-2xl">
|
||||||
|
<CircleUserRound /> {job.position}
|
||||||
|
</h4>
|
||||||
|
<h5 className="flex items-center gap-1 text-xl font-light">
|
||||||
|
<Building /> {job.company}
|
||||||
|
</h5>
|
||||||
|
<h6 className="flex items-center gap-1">
|
||||||
|
<Clock />
|
||||||
|
{formatDate(job.start_date)} -{" "}
|
||||||
|
{job.still_working ? "Present" : formatDate(job.end_date!)}
|
||||||
|
</h6>
|
||||||
|
<p className="flex items-center gap-1 font-bold">
|
||||||
|
<Microchip /> Technologies
|
||||||
|
</p>
|
||||||
|
<div className="flex flex-wrap items-center w-full gap-2">
|
||||||
|
{job.technologies.map((tech) => (
|
||||||
|
<Chip key={tech} text={tech} />
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
|
||||||
|
export default ExperienceCard;
|
||||||
@@ -1,83 +0,0 @@
|
|||||||
import { Job } from "@/lib/types";
|
|
||||||
import Chip from "./chip";
|
|
||||||
import formatDate from "@/utils/format-date";
|
|
||||||
|
|
||||||
interface ExperienceTimelineProps {
|
|
||||||
jobs: Job[];
|
|
||||||
newestFirst?: boolean;
|
|
||||||
}
|
|
||||||
|
|
||||||
const ExperienceTimeline = ({ jobs, newestFirst = true }: ExperienceTimelineProps) => {
|
|
||||||
const sorted = [...jobs].sort((a, b) => {
|
|
||||||
const diff = new Date(b.start_date).getTime() - new Date(a.start_date).getTime();
|
|
||||||
return newestFirst ? diff : -diff;
|
|
||||||
});
|
|
||||||
|
|
||||||
return (
|
|
||||||
<div className="relative w-full max-w-3xl mx-auto flex flex-col gap-0">
|
|
||||||
<div className="absolute left-[9px] top-3 bottom-3 w-px bg-gradient-to-b from-white/30 to-white/0" />
|
|
||||||
{sorted.map((job) => (
|
|
||||||
<div key={job.id} className="flex gap-6 pb-10 last:pb-0">
|
|
||||||
<div className="flex flex-col items-center shrink-0 w-5 pt-1.5 z-10">
|
|
||||||
<div className="w-3 h-3 rounded-full bg-white/40 border border-white/20 shadow-[0_0_8px_rgba(255,255,255,0.2)]" />
|
|
||||||
</div>
|
|
||||||
<div className="flex-1 transition-all duration-300 bg-white/5 backdrop-blur-md border border-white/10 rounded-3xl hover:bg-white/10 hover:border-white/20 shadow-xl group p-5">
|
|
||||||
<div className="flex justify-between items-start flex-wrap gap-1 mb-1">
|
|
||||||
<h4 className="text-lg font-semibold text-white">{job.position}</h4>
|
|
||||||
<span className="text-xs text-white/40">
|
|
||||||
{formatDate(job.start_date)} –{" "}
|
|
||||||
{job.still_working ? "Present" : job.end_date ? formatDate(job.end_date) : "—"}
|
|
||||||
</span>
|
|
||||||
</div>
|
|
||||||
<p className="text-sm text-white/60 mb-4">{job.company}</p>
|
|
||||||
|
|
||||||
{job.summary && (
|
|
||||||
<p className="text-sm text-white/50 italic mb-4">{job.summary}</p>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{job.sub_phases && job.sub_phases.length > 0 && (
|
|
||||||
<div className="flex flex-col gap-3 mb-4">
|
|
||||||
{job.sub_phases.map((phase) => (
|
|
||||||
<div
|
|
||||||
key={phase.label}
|
|
||||||
className="bg-white/[0.03] border border-white/[0.07] rounded-xl px-4 py-3"
|
|
||||||
>
|
|
||||||
<div className="flex justify-between items-center flex-wrap gap-1 mb-2">
|
|
||||||
<span className="text-[11px] font-semibold uppercase tracking-widest text-white/50">
|
|
||||||
{phase.label}
|
|
||||||
</span>
|
|
||||||
<span className="text-[10px] text-white/30">
|
|
||||||
{formatDate(phase.start_date)} –{" "}
|
|
||||||
{phase.end_date ? formatDate(phase.end_date) : "Present"}
|
|
||||||
</span>
|
|
||||||
</div>
|
|
||||||
<ul className="list-disc list-inside space-y-1">
|
|
||||||
{phase.bullets.map((b, i) => (
|
|
||||||
<li key={i} className="text-xs text-white/50 leading-relaxed">
|
|
||||||
{b}
|
|
||||||
</li>
|
|
||||||
))}
|
|
||||||
</ul>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<div className="border-t border-white/10 pt-4 mt-2">
|
|
||||||
<p className="text-[10px] uppercase tracking-widest text-white/30 mb-2">
|
|
||||||
Technologies
|
|
||||||
</p>
|
|
||||||
<div className="flex flex-wrap gap-2">
|
|
||||||
{job.technologies.map((tech) => (
|
|
||||||
<Chip key={tech} text={tech} />
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
export default ExperienceTimeline;
|
|
||||||
@@ -1,16 +1,22 @@
|
|||||||
import { Job } from "@/lib/types";
|
import { Job } from "@/lib/types";
|
||||||
import ExperienceTimeline from "@/components/experience-timeline";
|
import ExperienceCard from "@/components/experience-card";
|
||||||
|
|
||||||
const Experience = ({ jobs }: { jobs: Job[] }) => (
|
const Experience = ({ jobs }: { jobs: Job[] }) => {
|
||||||
|
return (
|
||||||
<div
|
<div
|
||||||
id="experience"
|
id="experience"
|
||||||
className="flex flex-col items-center gap-8 p-4 w-full"
|
className="flex flex-col items-center justify-center gap-4 p-4 rounded w-full"
|
||||||
>
|
>
|
||||||
<h3 className="mt-4 text-5xl font-bold tracking-tight text-white">
|
<h3 className="mt-4 mb-2 text-5xl font-bold tracking-tight text-white">
|
||||||
Experience
|
Experience 📈
|
||||||
</h3>
|
</h3>
|
||||||
<ExperienceTimeline jobs={jobs} />
|
<div className="flex flex-wrap justify-center gap-4">
|
||||||
|
{jobs.map((job) => (
|
||||||
|
<ExperienceCard key={job.id} job={job} />
|
||||||
|
))}
|
||||||
</div>
|
</div>
|
||||||
);
|
</div>
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
export default Experience;
|
export default Experience;
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ const Skills = ({ skills }: SkillsProps) => {
|
|||||||
className="flex flex-col items-center justify-center gap-4 p-4 rounded w-full"
|
className="flex flex-col items-center justify-center gap-4 p-4 rounded w-full"
|
||||||
>
|
>
|
||||||
<h3 className="mt-4 mb-2 text-5xl font-bold tracking-tight text-white">
|
<h3 className="mt-4 mb-2 text-5xl font-bold tracking-tight text-white">
|
||||||
Skills
|
Skills 🛠️
|
||||||
</h3>
|
</h3>
|
||||||
<div className="flex flex-wrap justify-center w-full max-w-lg gap-4">
|
<div className="flex flex-wrap justify-center w-full max-w-lg gap-4">
|
||||||
{skills.map((skill, index) => (
|
{skills.map((skill, index) => (
|
||||||
|
|||||||
765
lib/data.ts
765
lib/data.ts
@@ -2,472 +2,499 @@ import { Skill, Job, Project } from "@/lib/types";
|
|||||||
|
|
||||||
export const skills: Skill[] = [
|
export const skills: Skill[] = [
|
||||||
{
|
{
|
||||||
name: "Azure Pipelines",
|
"name": "Azure Pipelines"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "C#",
|
"name": "C#"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "C++",
|
"name": "C++"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Django",
|
"name": "Django"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Docker",
|
"name": "Docker"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "FastAPI",
|
"name": "FastAPI"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Git",
|
"name": "Git"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Java",
|
"name": "Java"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Javascript",
|
"name": "Javascript"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Linux",
|
"name": "Linux"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "PostGIS",
|
"name": "PostGIS"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "PostgreSQL",
|
"name": "PostgreSQL"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Python",
|
"name": "Python"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Qt",
|
"name": "Qt"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "React",
|
"name": "React"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Rust",
|
"name": "Rust"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "TailwindCSS",
|
"name": "TailwindCSS"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Typescript",
|
"name": "Typescript"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: "Unity",
|
"name": "Unity"
|
||||||
},
|
}
|
||||||
];
|
];
|
||||||
|
|
||||||
export const jobs: Job[] = [
|
export const jobs: Job[] = [
|
||||||
{
|
{
|
||||||
id: 2,
|
"id": 2,
|
||||||
position: "Full Stack Developer",
|
"position": "Python Developer",
|
||||||
company: "GIAP",
|
"company": "GIAP",
|
||||||
still_working: false,
|
"still_working": false,
|
||||||
start_date: "2021-05-19",
|
"start_date": "2021-05-19",
|
||||||
end_date: "2023-02-03",
|
"end_date": "2023-02-03",
|
||||||
sub_phases: [
|
"technologies": [
|
||||||
{
|
|
||||||
label: "Frontend",
|
|
||||||
start_date: "2022-02-01",
|
|
||||||
end_date: "2023-02-03",
|
|
||||||
bullets: [
|
|
||||||
"Engineered a comprehensive, public-facing web application for the City of Gdańsk (geogdansk.pl) leveraging React, TypeScript, Redux, and the ArcGIS JS API.",
|
|
||||||
],
|
|
||||||
},
|
|
||||||
{
|
|
||||||
label: "Desktop / Backend",
|
|
||||||
start_date: "2021-05-19",
|
|
||||||
end_date: "2022-02-01",
|
|
||||||
bullets: [
|
|
||||||
"Architected and optimized complex PostGIS/PostgreSQL cross-database comparison queries utilizing Common Table Expressions (CTEs), drastically reducing execution time from over 5 minutes to under 15 seconds.",
|
|
||||||
"Developed a robust GIS data assertion module using Python and Qt to automatically validate spatial data against strict compliance standards.",
|
|
||||||
],
|
|
||||||
},
|
|
||||||
],
|
|
||||||
technologies: [
|
|
||||||
"Python",
|
"Python",
|
||||||
"React",
|
"Qt",
|
||||||
"Typescript",
|
|
||||||
"PostgreSQL",
|
"PostgreSQL",
|
||||||
"PostGIS",
|
"PostGIS",
|
||||||
"ArcGIS JS API",
|
|
||||||
"Redux",
|
|
||||||
"Qt",
|
|
||||||
"QGIS",
|
|
||||||
"Git",
|
"Git",
|
||||||
],
|
"QGIS"
|
||||||
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 7,
|
"id": 3,
|
||||||
position: "Software Engineer",
|
"position": "Frontend Developer",
|
||||||
company: "digimonkeys.com",
|
"company": "GIAP",
|
||||||
still_working: true,
|
"still_working": false,
|
||||||
start_date: "2021-05-19",
|
"start_date": "2022-02-01",
|
||||||
end_date: null,
|
"end_date": "2023-02-03",
|
||||||
technologies: [
|
"technologies": [
|
||||||
"Python",
|
|
||||||
"FastAPI",
|
|
||||||
"Django",
|
|
||||||
"PostgreSQL",
|
|
||||||
"React",
|
"React",
|
||||||
"TailwindCSS",
|
|
||||||
"Nginx",
|
|
||||||
],
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: 8,
|
|
||||||
position: "Software Engineer",
|
|
||||||
company: "WPP Media | Choreograph | Wavemaker",
|
|
||||||
still_working: true,
|
|
||||||
start_date: "2023-09-13",
|
|
||||||
end_date: null,
|
|
||||||
summary:
|
|
||||||
"Advanced from frontend UI development to backend systems engineering, leading infrastructure-agnostic design initiatives.",
|
|
||||||
sub_phases: [
|
|
||||||
{
|
|
||||||
label: "Backend & Infrastructure",
|
|
||||||
start_date: "2025-03-01",
|
|
||||||
end_date: null,
|
|
||||||
bullets: [
|
|
||||||
"Engineered and optimized backend applications and internal tools using Python, FastAPI, and Django.",
|
|
||||||
"Streamlined CI/CD workflows and containerized applications with GitLab Pipelines, Docker, and Kubernetes across GCP and Azure environments.",
|
|
||||||
],
|
|
||||||
},
|
|
||||||
{
|
|
||||||
label: "Frontend Architecture",
|
|
||||||
start_date: "2023-09-13",
|
|
||||||
end_date: "2025-03-01",
|
|
||||||
bullets: [
|
|
||||||
"Architected scalable microfrontends utilizing Angular and Module Federation, seamlessly integrating standalone internal tools into a unified enterprise shell application.",
|
|
||||||
"Ensured seamless integration of UI components with Kubernetes-based deployments and Azure Pipelines.",
|
|
||||||
],
|
|
||||||
},
|
|
||||||
],
|
|
||||||
technologies: [
|
|
||||||
"Angular",
|
|
||||||
"Azure",
|
|
||||||
"Azure Pipelines",
|
|
||||||
"Django",
|
|
||||||
"Docker",
|
|
||||||
"FastAPI",
|
|
||||||
"GCP",
|
|
||||||
"Gitlab CI",
|
|
||||||
"Gitlab Pipelines",
|
|
||||||
"Kubernetes",
|
|
||||||
"PostgreSQL",
|
|
||||||
"Python",
|
|
||||||
"React",
|
|
||||||
"SCSS",
|
|
||||||
"TailwindCSS",
|
|
||||||
"Typescript",
|
"Typescript",
|
||||||
],
|
"Redux",
|
||||||
|
"ArcGIS JS API"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 4,
|
||||||
|
"position": "Frontend Developer",
|
||||||
|
"company": "Wavemaker",
|
||||||
|
"still_working": false,
|
||||||
|
"start_date": "2023-09-13",
|
||||||
|
"end_date": "2024-01-01",
|
||||||
|
"technologies": [
|
||||||
|
"React",
|
||||||
|
"Typescript",
|
||||||
|
"Angular",
|
||||||
|
"TailwindCSS",
|
||||||
|
"SCSS",
|
||||||
|
"Azure Pipelines",
|
||||||
|
" Gitlab CI",
|
||||||
|
"Kubernetes"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 5,
|
||||||
|
"position": "Frontend Developer",
|
||||||
|
"company": "Choreograph",
|
||||||
|
"still_working": false,
|
||||||
|
"start_date": "2024-01-01",
|
||||||
|
"end_date": "2025-03-01",
|
||||||
|
"technologies": [
|
||||||
|
"React",
|
||||||
|
"Typescript",
|
||||||
|
"Angular",
|
||||||
|
"TailwindCSS",
|
||||||
|
"SCSS",
|
||||||
|
"Azure Pipelines",
|
||||||
|
" Gitlab CI",
|
||||||
|
"Kubernetes"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 6,
|
||||||
|
"position": "Software Engineer",
|
||||||
|
"company": "Choreograph",
|
||||||
|
"still_working": false,
|
||||||
|
"start_date": "2025-03-01",
|
||||||
|
"end_date": "2026-02-01",
|
||||||
|
"technologies": [
|
||||||
|
"Python",
|
||||||
|
"FastAPI",
|
||||||
|
"Django",
|
||||||
|
"PostgreSQL",
|
||||||
|
"GCP",
|
||||||
|
"Azure",
|
||||||
|
"Docker",
|
||||||
|
"Kubernetes",
|
||||||
|
"Gitlab Pipelines"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 7,
|
||||||
|
"position": "Software Engineer",
|
||||||
|
"company": "digimonkeys.com",
|
||||||
|
"still_working": true,
|
||||||
|
"start_date": "2021-05-19",
|
||||||
|
"end_date": null,
|
||||||
|
"technologies": [
|
||||||
|
"Python",
|
||||||
|
"FastAPI",
|
||||||
|
"Django",
|
||||||
|
"PostgreSQL",
|
||||||
|
"React",
|
||||||
|
"TailwindCSS",
|
||||||
|
"Nginx"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 8,
|
||||||
|
"position": "Software Engineer",
|
||||||
|
"company": "WPP Media",
|
||||||
|
"still_working": true,
|
||||||
|
"start_date": "2026-02-01",
|
||||||
|
"end_date": null,
|
||||||
|
"technologies": [
|
||||||
|
"Python",
|
||||||
|
"FastAPI",
|
||||||
|
"Django",
|
||||||
|
"PostgreSQL",
|
||||||
|
"GCP",
|
||||||
|
"Azure",
|
||||||
|
"Docker",
|
||||||
|
"Kubernetes",
|
||||||
|
"Gitlab Pipelines"
|
||||||
|
]
|
||||||
},
|
},
|
||||||
];
|
];
|
||||||
|
|
||||||
export const projects: Project[] = [
|
export const projects: Project[] = [
|
||||||
{
|
{
|
||||||
id: 16,
|
"id": 16,
|
||||||
name: "K-Notes",
|
"name": "K-Notes",
|
||||||
short_description: "A Google Keep replica focusing on simplicity.",
|
"short_description": "A Google Keep replica focusing on simplicity.",
|
||||||
description:
|
"description": "A full-featured Google Keep replica designed for speed and simplicity. It allows users to manage their notes efficiently and is a core part of the K-Suite.\n\n**Technical details:**\n- **Backend:** Rust\n- **Frontend:** React",
|
||||||
"A full-featured Google Keep replica designed for speed and simplicity. It allows users to manage their notes efficiently and is a core part of the K-Suite.\n\n**Technical details:**\n- **Backend:** Rust\n- **Frontend:** React",
|
"category": "Web",
|
||||||
category: "Web",
|
"github_url": "https://github.com/GKaszewski/k-notes",
|
||||||
github_url: "https://github.com/GKaszewski/k-notes",
|
"visit_url": "https://knotes.gabrielkaszewski.dev/",
|
||||||
visit_url: "https://knotes.gabrielkaszewski.dev/",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Rust", "React", "TailwindCSS", "PWA"],
|
"Rust",
|
||||||
thumbnails: ["/images/k-notes.png"],
|
"React",
|
||||||
|
"TailwindCSS",
|
||||||
|
"PWA"
|
||||||
|
],
|
||||||
|
"thumbnails": ["/images/k-notes.png"]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 6,
|
"id": 6,
|
||||||
name: "Thoughts",
|
"name": "Thoughts",
|
||||||
short_description:
|
"short_description": "Nostalgic microblogging platform with a Frutiger Aero aesthetic.",
|
||||||
"Nostalgic microblogging platform with a Frutiger Aero aesthetic.",
|
"description": "Thoughts is a microblogging social website straight out of the 00s, featuring a distinctive Frutiger Aero style. Users can post short text-based thoughts (up to 128 characters), customize their entire profile page with their own CSS, and follow others in a purely chronological, algorithm-free environment. It's a return to the 'old times' of the web, focusing on genuine interaction and user expression.\n\n**Technical details:**\n- **Backend:** Rust\n- **Frontend:** Next.js",
|
||||||
description:
|
"category": "Web",
|
||||||
"Thoughts is a microblogging social website straight out of the 00s, featuring a distinctive Frutiger Aero style. Users can post short text-based thoughts (up to 128 characters), customize their entire profile page with their own CSS, and follow others in a purely chronological, algorithm-free environment. It's a return to the 'old times' of the web, focusing on genuine interaction and user expression.\n\n**Technical details:**\n- **Backend:** Rust\n- **Frontend:** Next.js",
|
"github_url": "https://git.gabrielkaszewski.dev/GKaszewski/thoughts",
|
||||||
category: "Web",
|
"visit_url": "https://thoughts.gabrielkaszewski.dev/",
|
||||||
github_url: "https://git.gabrielkaszewski.dev/GKaszewski/thoughts",
|
"download_url": null,
|
||||||
visit_url: "https://thoughts.gabrielkaszewski.dev/",
|
"technologies": [
|
||||||
download_url: null,
|
"Rust",
|
||||||
technologies: ["Rust", "Next.js", "TailwindCSS", "Axum"],
|
"Next.js",
|
||||||
thumbnails: ["/images/thoughts.avif"],
|
"TailwindCSS",
|
||||||
|
"Axum"
|
||||||
|
],
|
||||||
|
"thumbnails": ["/images/thoughts.avif"]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 17,
|
"id": 17,
|
||||||
name: "K-Tuner",
|
"name": "K-Tuner",
|
||||||
short_description: "Web app to tune guitar, ukulele and piano.",
|
"short_description": "Web app to tune guitar, ukulele and piano.",
|
||||||
description:
|
"description": "A web application for tuning musical instruments including guitar, ukulele, and piano. It features a nostalgic Frutiger Aero style and is built as a Progressive Web App (PWA) for use on any device.\n\n**Technical details:**\n- **Frontend:** React PWA",
|
||||||
"A web application for tuning musical instruments including guitar, ukulele, and piano. It features a nostalgic Frutiger Aero style and is built as a Progressive Web App (PWA) for use on any device.\n\n**Technical details:**\n- **Frontend:** React PWA",
|
"category": "Web",
|
||||||
category: "Web",
|
"github_url": "https://github.com/GKaszewski/k-tuner",
|
||||||
github_url: "https://github.com/GKaszewski/k-tuner",
|
"visit_url": "https://tuner.gabrielkaszewski.dev/",
|
||||||
visit_url: "https://tuner.gabrielkaszewski.dev/",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["React", "PWA", "TailwindCSS"],
|
"React",
|
||||||
thumbnails: ["/images/k-tuner.png"],
|
"PWA",
|
||||||
|
"TailwindCSS"
|
||||||
|
],
|
||||||
|
"thumbnails": ["/images/k-tuner.png"]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 15,
|
"id": 15,
|
||||||
name: "K-QR",
|
"name": "K-QR",
|
||||||
short_description: "Fast and simple QR code generator.",
|
"short_description": "Fast and simple QR code generator.",
|
||||||
description:
|
"description": "A high-performance QR code generator built with Rust. It serves a clean HTML template and provides a fast, single-executable solution for generating QR codes. Part of the K-Suite.\n\n**Technical details:**\n- **Backend:** Rust\n- **Frontend:** HTML templates",
|
||||||
"A high-performance QR code generator built with Rust. It serves a clean HTML template and provides a fast, single-executable solution for generating QR codes. Part of the K-Suite.\n\n**Technical details:**\n- **Backend:** Rust\n- **Frontend:** HTML templates",
|
"category": "Web",
|
||||||
category: "Web",
|
"github_url": "https://github.com/GKaszewski/k-qr",
|
||||||
github_url: "https://github.com/GKaszewski/k-qr",
|
"visit_url": "https://qr.gabrielkaszewski.dev/",
|
||||||
visit_url: "https://qr.gabrielkaszewski.dev/",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Rust", "HTML"],
|
"Rust",
|
||||||
thumbnails: ["/images/k-qr.png"],
|
"HTML"
|
||||||
|
],
|
||||||
|
"thumbnails": ["/images/k-qr.png"]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 2,
|
"id": 2,
|
||||||
name: "Spanish Inquisition",
|
"name": "Spanish Inquisition",
|
||||||
short_description: "Educational game made in 24 hours in Unity.",
|
"short_description": "Educational game made in 24 hours in Unity.",
|
||||||
description:
|
"description": "I made this game because I have Spanish as one of the subjects in school. I wanted to improve my vocabulary by having fun and a game is a perfect solution for this problem. I made this in 24 hours. It is not perfect gameplay-wise but I learned some Spanish from it. So it kind of works.",
|
||||||
"I made this game because I have Spanish as one of the subjects in school. I wanted to improve my vocabulary by having fun and a game is a perfect solution for this problem. I made this in 24 hours. It is not perfect gameplay-wise but I learned some Spanish from it. So it kind of works.",
|
"category": "Game",
|
||||||
category: "Game",
|
"github_url": "https://github.com/GKaszewski/Spanish-Learning-Game",
|
||||||
github_url: "https://github.com/GKaszewski/Spanish-Learning-Game",
|
"visit_url": "https://gamejolt.com/games/spanish-inquisition/425125",
|
||||||
visit_url: "https://gamejolt.com/games/spanish-inquisition/425125",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["C#", "Unity"],
|
"C#",
|
||||||
thumbnails: [],
|
"Unity"
|
||||||
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 3,
|
"id": 3,
|
||||||
name: "Everyday quotes",
|
"name": "Everyday quotes",
|
||||||
short_description: "Simple app for reading various quotations",
|
"short_description": "Simple app for reading various quotations",
|
||||||
description:
|
"description": "I made this app as my first Flutter app because I wanted to learn how to write mobile apps and how to use public APIs.",
|
||||||
"I made this app as my first Flutter app because I wanted to learn how to write mobile apps and how to use public APIs.",
|
"category": "Mobile",
|
||||||
category: "Mobile",
|
"github_url": "https://github.com/GKaszewski/Everyday_quotes",
|
||||||
github_url: "https://github.com/GKaszewski/Everyday_quotes",
|
"visit_url": "https://play.google.com/store/apps/details?id=com.GabrielKaszewski.everydayquotes",
|
||||||
visit_url:
|
"download_url": null,
|
||||||
"https://play.google.com/store/apps/details?id=com.GabrielKaszewski.everydayquotes",
|
"technologies": [
|
||||||
download_url: null,
|
"Dart",
|
||||||
technologies: ["Dart", "Flutter"],
|
"Flutter"
|
||||||
thumbnails: [],
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 4,
|
"id": 4,
|
||||||
name: "Raytracer",
|
"name": "Raytracer",
|
||||||
short_description: "CPU based raytracer",
|
"short_description": "CPU based raytracer",
|
||||||
description:
|
"description": "My attempt at making CPU raytracer in Rust.\r\n\r\nFeatures:\r\n- rendering spheres, cubes, triangles and meshes (gltf only)\r\n- multithreading\r\nResources:\r\n[Raytracing in One weekend](https://raytracing.github.io/books/RayTracingInOneWeekend.html)",
|
||||||
"My attempt at making CPU raytracer in Rust.\r\n\r\nFeatures:\r\n- rendering spheres, cubes, triangles and meshes (gltf only)\r\n- multithreading\r\nResources:\r\n[Raytracing in One weekend](https://raytracing.github.io/books/RayTracingInOneWeekend.html)",
|
"category": "Desktop",
|
||||||
category: "Desktop",
|
"github_url": "https://github.com/GKaszewski/raytracer-rs",
|
||||||
github_url: "https://github.com/GKaszewski/raytracer-rs",
|
"visit_url": null,
|
||||||
visit_url: null,
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Rust"],
|
"Rust"
|
||||||
thumbnails: [],
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 5,
|
"id": 5,
|
||||||
name: "Tiny packer",
|
"name": "Tiny packer",
|
||||||
short_description: "Small utility to combine images into one atlas.",
|
"short_description": "Small utility to combine images into one atlas.",
|
||||||
description:
|
"description": "**Overview:**\r\nTiny Packer is a command-line utility designed to combine multiple images into a single texture atlas. It provides options for manual and automatic sizing of the atlas, including adjustable padding between images.\r\n\r\n# Features\r\n- CLI \r\n- GUI \r\n- Padding support\r\n- Auto size\r\n\r\n# How to use? \r\n## GUI\r\n**Hotkeys**\r\n- `Ctrl+I` - Import images\r\n- `Ctrl+Shift+I` - Add images\r\n- `Ctrl+Shift+C` - Clear images\r\n- `Ctrl+S` - Save generated atlas\r\n## CLI\r\n**Usage:**\r\n```bash\r\ntiny_packer --input <input_files> --output <output_file> [OPTIONS]\r\n```\r\n\r\n**Required Arguments:**\r\n- `--input`, `-i`: Specify the input image files. Multiple files can be specified by repeating the argument for each file.\r\n- `--output`, `-o`: Specify the path where the output atlas image will be saved.\r\n\r\n**Options:**\r\n- `--width`: Specify the width of the atlas. Defaults to `512` pixels. This option is ignored if auto sizing is enabled.\r\n- `--height`: Specify the height of the atlas. Defaults to `512` pixels. This option is ignored if auto sizing is enabled.\r\n- `--padding`, `-p`: Set the padding between images in the atlas. Defaults to `0` pixels.\r\n- `--auto_size`, `-a`: Enable or disable automatic sizing of the atlas dimensions. Defaults to `false`. When enabled, the atlas dimensions are calculated based on the input images.\r\n- `--unified`: Each cell has the same size (based on largest dimensions of image.) Defaults to `false`. [CLI only for now] \r\n\r\n**Examples:**\r\n\r\n1. **Creating an Atlas with Specified Dimensions:**\r\n Generate an atlas with a specific width and height, ignoring automatic sizing.\r\n ```bash\r\n tiny_packer -i image1.png -i image2.png -o atlas.png --width 1024 --height 1024 -a false\r\n ```\r\n\r\n2. **Creating an Atlas with Automatic Sizing:**\r\n Generate an atlas where dimensions are automatically calculated.\r\n ```bash\r\n tiny_packer -i image1.png -i image2.png -i image3.png -o atlas.png\r\n ```\r\n\r\n3. **Creating an Atlas with Padding:**\r\n Generate an atlas with a specified padding between images.\r\n ```bash\r\n tiny_packer -i image1.png -i image2.png -o atlas.png -p 10\r\n ```\r\n\r\n**Additional Tips:**\r\n- Multiple input files should be specified by repeating the `-i` or `--input` option for each file.\r\n- Ensure that file paths are correctly specified and accessible from the command line.\r\n- For best results, images should be of compatible formats and dimensions when padding and auto sizing are considered.\r\n\r\n**Help:**\r\nTo view more information and help regarding the command options, you can use the `--help` flag:\r\n```bash\r\ntiny_packer --help\r\n```\r\n# License\r\nMIT",
|
||||||
"**Overview:**\r\nTiny Packer is a command-line utility designed to combine multiple images into a single texture atlas. It provides options for manual and automatic sizing of the atlas, including adjustable padding between images.\r\n\r\n# Features\r\n- CLI \r\n- GUI \r\n- Padding support\r\n- Auto size\r\n\r\n# How to use? \r\n## GUI\r\n**Hotkeys**\r\n- `Ctrl+I` - Import images\r\n- `Ctrl+Shift+I` - Add images\r\n- `Ctrl+Shift+C` - Clear images\r\n- `Ctrl+S` - Save generated atlas\r\n## CLI\r\n**Usage:**\r\n```bash\r\ntiny_packer --input <input_files> --output <output_file> [OPTIONS]\r\n```\r\n\r\n**Required Arguments:**\r\n- `--input`, `-i`: Specify the input image files. Multiple files can be specified by repeating the argument for each file.\r\n- `--output`, `-o`: Specify the path where the output atlas image will be saved.\r\n\r\n**Options:**\r\n- `--width`: Specify the width of the atlas. Defaults to `512` pixels. This option is ignored if auto sizing is enabled.\r\n- `--height`: Specify the height of the atlas. Defaults to `512` pixels. This option is ignored if auto sizing is enabled.\r\n- `--padding`, `-p`: Set the padding between images in the atlas. Defaults to `0` pixels.\r\n- `--auto_size`, `-a`: Enable or disable automatic sizing of the atlas dimensions. Defaults to `false`. When enabled, the atlas dimensions are calculated based on the input images.\r\n- `--unified`: Each cell has the same size (based on largest dimensions of image.) Defaults to `false`. [CLI only for now] \r\n\r\n**Examples:**\r\n\r\n1. **Creating an Atlas with Specified Dimensions:**\r\n Generate an atlas with a specific width and height, ignoring automatic sizing.\r\n ```bash\r\n tiny_packer -i image1.png -i image2.png -o atlas.png --width 1024 --height 1024 -a false\r\n ```\r\n\r\n2. **Creating an Atlas with Automatic Sizing:**\r\n Generate an atlas where dimensions are automatically calculated.\r\n ```bash\r\n tiny_packer -i image1.png -i image2.png -i image3.png -o atlas.png\r\n ```\r\n\r\n3. **Creating an Atlas with Padding:**\r\n Generate an atlas with a specified padding between images.\r\n ```bash\r\n tiny_packer -i image1.png -i image2.png -o atlas.png -p 10\r\n ```\r\n\r\n**Additional Tips:**\r\n- Multiple input files should be specified by repeating the `-i` or `--input` option for each file.\r\n- Ensure that file paths are correctly specified and accessible from the command line.\r\n- For best results, images should be of compatible formats and dimensions when padding and auto sizing are considered.\r\n\r\n**Help:**\r\nTo view more information and help regarding the command options, you can use the `--help` flag:\r\n```bash\r\ntiny_packer --help\r\n```\r\n# License\r\nMIT",
|
"category": "Desktop",
|
||||||
category: "Desktop",
|
"github_url": "https://github.com/GKaszewski/tiny_packer",
|
||||||
github_url: "https://github.com/GKaszewski/tiny_packer",
|
"visit_url": null,
|
||||||
visit_url: null,
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Rust", "Tauri", "React", "TailwindCSS"],
|
"Rust",
|
||||||
thumbnails: [],
|
"Tauri",
|
||||||
|
"React",
|
||||||
|
"TailwindCSS"
|
||||||
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 7,
|
"id": 7,
|
||||||
name: "Fleet Compass",
|
"name": "Fleet Compass",
|
||||||
short_description: "SaaS solution for modern fleet management.",
|
"short_description": "SaaS solution for modern fleet management.",
|
||||||
description:
|
"description": "Fleet Compass is a comprehensive SaaS platform designed to streamline fleet management operations. It provides real-time tracking, analytics, and management tools to help businesses optimize their logistics.",
|
||||||
"Fleet Compass is a comprehensive SaaS platform designed to streamline fleet management operations. It provides real-time tracking, analytics, and management tools to help businesses optimize their logistics.",
|
"category": "Web",
|
||||||
category: "Web",
|
"github_url": null,
|
||||||
github_url: null,
|
"visit_url": "https://fleetcompass.pl/",
|
||||||
visit_url: "https://fleetcompass.pl/",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: [
|
|
||||||
"React",
|
"React",
|
||||||
"Python",
|
"Python",
|
||||||
"Django",
|
"Django",
|
||||||
"PostgreSQL",
|
"PostgreSQL",
|
||||||
"PostGIS",
|
"PostGIS",
|
||||||
"TailwindCSS",
|
"TailwindCSS"
|
||||||
],
|
],
|
||||||
thumbnails: [],
|
"thumbnails": [],
|
||||||
commercial: true,
|
"commercial": true,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 8,
|
"id": 8,
|
||||||
name: "Poczuj - Szkoła z Lasu",
|
"name": "Poczuj - Szkoła z Lasu",
|
||||||
short_description: "Interactive music composition app for children.",
|
"short_description": "Interactive music composition app for children.",
|
||||||
description:
|
"description": "A commissioned project for \"Szkoła z Lasu\". This application is an interactive tool designed for children, allowing them to compose music that reflects their current emotions. It combines educational values with creative expression, helping young users understand and express their feelings through sound.",
|
||||||
'A commissioned project for "Szkoła z Lasu". This application is an interactive tool designed for children, allowing them to compose music that reflects their current emotions. It combines educational values with creative expression, helping young users understand and express their feelings through sound.',
|
"category": "Web",
|
||||||
category: "Web",
|
"github_url": null,
|
||||||
github_url: null,
|
"visit_url": "https://poczuj.szkolazlasu.pl/",
|
||||||
visit_url: "https://poczuj.szkolazlasu.pl/",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["React"],
|
"React",
|
||||||
thumbnails: [],
|
],
|
||||||
commercial: true,
|
"thumbnails": [],
|
||||||
|
"commercial": true,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 9,
|
"id": 9,
|
||||||
name: "Codebase to Prompt",
|
"name": "Codebase to Prompt",
|
||||||
short_description: "CLI tool to convert codebase context into LLM prompts.",
|
"short_description": "CLI tool to convert codebase context into LLM prompts.",
|
||||||
description:
|
"description": "A Rust-based Command Line Interface (CLI) tool designed to aggregate and format a codebase into a single prompt suitable for Large Language Models (LLMs). This tool streamlines the process of sharing code context with AI assistants.",
|
||||||
"A Rust-based Command Line Interface (CLI) tool designed to aggregate and format a codebase into a single prompt suitable for Large Language Models (LLMs). This tool streamlines the process of sharing code context with AI assistants.",
|
"category": "Desktop",
|
||||||
category: "Desktop",
|
"github_url": "https://github.com/GKaszewski/codebase-to-prompt",
|
||||||
github_url: "https://github.com/GKaszewski/codebase-to-prompt",
|
"visit_url": "https://crates.io/crates/codebase-to-prompt",
|
||||||
visit_url: "https://crates.io/crates/codebase-to-prompt",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Rust"],
|
"Rust",
|
||||||
thumbnails: [],
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 10,
|
"id": 10,
|
||||||
name: "Parasitic God",
|
"name": "Parasitic God",
|
||||||
short_description: "Game Jam entry created in Godot.",
|
"short_description": "Game Jam entry created in Godot.",
|
||||||
description:
|
"description": "A game created during a Game Jam. It explores themes of cosmic horror and parasitic control. Developed using the Godot Engine.",
|
||||||
"A game created during a Game Jam. It explores themes of cosmic horror and parasitic control. Developed using the Godot Engine.",
|
"category": "Game",
|
||||||
category: "Game",
|
"github_url": null,
|
||||||
github_url: null,
|
"visit_url": "https://gabrielkaszewski.itch.io/parasitic-god",
|
||||||
visit_url: "https://gabrielkaszewski.itch.io/parasitic-god",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Godot", "C#"],
|
"Godot",
|
||||||
thumbnails: [],
|
"C#"
|
||||||
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 11,
|
"id": 11,
|
||||||
name: "Broberry",
|
"name": "Broberry",
|
||||||
short_description: "Action-packed Game Jam entry.",
|
"short_description": "Action-packed Game Jam entry.",
|
||||||
description:
|
"description": "A fun and fast-paced game developed for a Game Jam. Check it out on Itch.io!",
|
||||||
"A fun and fast-paced game developed for a Game Jam. Check it out on Itch.io!",
|
"category": "Game",
|
||||||
category: "Game",
|
"github_url": null,
|
||||||
github_url: null,
|
"visit_url": "https://gabrielkaszewski.itch.io/broberry",
|
||||||
visit_url: "https://gabrielkaszewski.itch.io/broberry",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Unity", "C#"],
|
"Unity",
|
||||||
thumbnails: [],
|
"C#"
|
||||||
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 12,
|
"id": 12,
|
||||||
name: "Chip8 Emulator",
|
"name": "Chip8 Emulator",
|
||||||
short_description: "CHIP-8 interpreter written in Rust.",
|
"short_description": "CHIP-8 interpreter written in Rust.",
|
||||||
description:
|
"description": "A fully functional emulator for the CHIP-8 programming language, written in Rust. It demonstrates low-level programming concepts and system emulation.",
|
||||||
"A fully functional emulator for the CHIP-8 programming language, written in Rust. It demonstrates low-level programming concepts and system emulation.",
|
"category": "Desktop",
|
||||||
category: "Desktop",
|
"github_url": "https://github.com/GKaszewski/chip8",
|
||||||
github_url: "https://github.com/GKaszewski/chip8",
|
"visit_url": null,
|
||||||
visit_url: null,
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Rust", "Raylib"],
|
"Rust",
|
||||||
thumbnails: [],
|
"Raylib"
|
||||||
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 13,
|
"id": 13,
|
||||||
name: "Godot LDtk Importer",
|
"name": "Godot LDtk Importer",
|
||||||
short_description: "Plugin to import LDtk maps into Godot.",
|
"short_description": "Plugin to import LDtk maps into Godot.",
|
||||||
description:
|
"description": "A tool designed to bridge the gap between the LDtk level editor and the Godot Game Engine. It streamlines the workflow for developers using LDtk for level design.",
|
||||||
"A tool designed to bridge the gap between the LDtk level editor and the Godot Game Engine. It streamlines the workflow for developers using LDtk for level design.",
|
"category": "Desktop",
|
||||||
category: "Desktop",
|
"github_url": "https://github.com/GKaszewski/godot-ldtk-importer",
|
||||||
github_url: "https://github.com/GKaszewski/godot-ldtk-importer",
|
"visit_url": null,
|
||||||
visit_url: null,
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Godot", "C#"],
|
"Godot",
|
||||||
thumbnails: [],
|
"C#"
|
||||||
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 14,
|
"id": 14,
|
||||||
name: "Simple Cloudflare DDNS",
|
"name": "Simple Cloudflare DDNS",
|
||||||
short_description: "Dynamic DNS updater for Cloudflare.",
|
"short_description": "Dynamic DNS updater for Cloudflare.",
|
||||||
description:
|
"description": "A lightweight utility to automatically update Cloudflare DNS records with your dynamic IP address. Useful for home labs and self-hosting setups.",
|
||||||
"A lightweight utility to automatically update Cloudflare DNS records with your dynamic IP address. Useful for home labs and self-hosting setups.",
|
"category": "Api",
|
||||||
category: "Api",
|
"github_url": "https://github.com/GKaszewski/simple_cloudflare_ddns",
|
||||||
github_url: "https://github.com/GKaszewski/simple_cloudflare_ddns",
|
"visit_url": null,
|
||||||
visit_url: null,
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": [
|
||||||
technologies: ["Rust"],
|
"Rust"
|
||||||
thumbnails: [],
|
],
|
||||||
|
"thumbnails": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 18,
|
"id": 18,
|
||||||
name: "K-Launcher",
|
"name": "K-Launcher",
|
||||||
short_description: "A Rofi-like application launcher with a plugin system.",
|
"short_description": "A Rofi-like application launcher with a plugin system.",
|
||||||
description:
|
"description": "A keyboard-driven application launcher inspired by Rofi. Ships with built-in plugins for launching apps, browsing files, and a calculator. The community can build and share additional plugins. Colors and theme are fully configurable via a config file.\n\n**Technical details:**\n- **Language:** Rust\n- **GUI:** iced",
|
||||||
"A keyboard-driven application launcher inspired by Rofi. Ships with built-in plugins for launching apps, browsing files, and a calculator. The community can build and share additional plugins. Colors and theme are fully configurable via a config file.\n\n**Technical details:**\n- **Language:** Rust\n- **GUI:** iced",
|
"category": "Desktop",
|
||||||
category: "Desktop",
|
"github_url": "https://git.gabrielkaszewski.dev/GKaszewski/k-launcher",
|
||||||
github_url: "https://git.gabrielkaszewski.dev/GKaszewski/k-launcher",
|
"visit_url": null,
|
||||||
visit_url: null,
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": ["Rust", "iced"],
|
||||||
technologies: ["Rust", "iced"],
|
"thumbnails": ["/images/k-launcher.avif"]
|
||||||
thumbnails: ["/images/k-launcher.avif"],
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 19,
|
"id": 19,
|
||||||
name: "K-TV",
|
"name": "K-TV",
|
||||||
short_description: "Turn your media library into classic broadcast TV.",
|
"short_description": "Turn your media library into classic broadcast TV.",
|
||||||
description:
|
"description": "K-TV takes your existing media library (Jellyfin, Plex, or local files) and turns it into a classic broadcast TV experience. Users can create channels, define programming blocks, and set up schedules — simulating the feel of live TV from your own collection. Part of the K-Suite.\n\n**Technical details:**\n- **Backend:** Rust\n- **Frontend:** Next.js, TailwindCSS",
|
||||||
"K-TV takes your existing media library (Jellyfin, Plex, or local files) and turns it into a classic broadcast TV experience. Users can create channels, define programming blocks, and set up schedules — simulating the feel of live TV from your own collection. Part of the K-Suite.\n\n**Technical details:**\n- **Backend:** Rust\n- **Frontend:** Next.js, TailwindCSS",
|
"category": "Web",
|
||||||
category: "Web",
|
"github_url": "https://git.gabrielkaszewski.dev/GKaszewski/k-tv",
|
||||||
github_url: "https://git.gabrielkaszewski.dev/GKaszewski/k-tv",
|
"visit_url": "https://tv.gabrielkaszewski.dev/",
|
||||||
visit_url: "https://tv.gabrielkaszewski.dev/",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": ["Rust", "Next.js", "TailwindCSS"],
|
||||||
technologies: ["Rust", "Next.js", "TailwindCSS"],
|
"thumbnails": [
|
||||||
thumbnails: ["/images/k-tv.png"],
|
"/images/k-tv.png"
|
||||||
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 20,
|
"id": 20,
|
||||||
name: "K-Convert",
|
"name": "K-Convert",
|
||||||
short_description:
|
"short_description": "Client-side image and audio converter powered by FFmpeg & WASM.",
|
||||||
"Client-side image and audio converter powered by FFmpeg & WASM.",
|
"description": "K-Convert is a 100% client-side web app for converting images and audio files. All processing happens locally in the browser — no files are ever uploaded to a server. Powered by FFmpeg compiled to WebAssembly.\n\n**Technical details:**\n- **Frontend:** React, TypeScript, TailwindCSS\n- **Processing:** FFmpeg.wasm (WASM)",
|
||||||
description:
|
"category": "Web",
|
||||||
"K-Convert is a 100% client-side web app for converting images and audio files. All processing happens locally in the browser — no files are ever uploaded to a server. Powered by FFmpeg compiled to WebAssembly.\n\n**Technical details:**\n- **Frontend:** React, TypeScript, TailwindCSS\n- **Processing:** FFmpeg.wasm (WASM)",
|
"github_url": "https://github.com/GKaszewski/k-convert",
|
||||||
category: "Web",
|
"visit_url": "https://convert.gabrielkaszewski.dev/",
|
||||||
github_url: "https://github.com/GKaszewski/k-convert",
|
"download_url": null,
|
||||||
visit_url: "https://convert.gabrielkaszewski.dev/",
|
"technologies": ["React", "TypeScript", "TailwindCSS", "FFmpeg.wasm", "WASM"],
|
||||||
download_url: null,
|
"thumbnails": ["/images/k-convert.avif"]
|
||||||
technologies: ["React", "TypeScript", "TailwindCSS", "FFmpeg.wasm", "WASM"],
|
|
||||||
thumbnails: ["/images/k-convert.avif"],
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 21,
|
"id": 21,
|
||||||
name: "K-Shrink",
|
"name": "K-Shrink",
|
||||||
short_description:
|
"short_description": "Wayland clipboard daemon that auto-compresses images on copy.",
|
||||||
"Wayland clipboard daemon that auto-compresses images on copy.",
|
"description": "K-Shrink is a Wayland clipboard daemon that automatically compresses images the moment you copy them. Copy a 3 MB screenshot, paste a 300 KB WebP — no extra steps required.\n\n**Technical details:**\n- **Language:** Rust\n- **Protocol:** Wayland",
|
||||||
description:
|
"category": "Desktop",
|
||||||
"K-Shrink is a Wayland clipboard daemon that automatically compresses images the moment you copy them. Copy a 3 MB screenshot, paste a 300 KB WebP — no extra steps required.\n\n**Technical details:**\n- **Language:** Rust\n- **Protocol:** Wayland",
|
"github_url": "https://github.com/GKaszewski/k-shrink",
|
||||||
category: "Desktop",
|
"visit_url": null,
|
||||||
github_url: "https://github.com/GKaszewski/k-shrink",
|
"download_url": "https://aur.archlinux.org/packages/k-shrink",
|
||||||
visit_url: null,
|
"technologies": ["Rust", "Wayland"],
|
||||||
download_url: "https://aur.archlinux.org/packages/k-shrink",
|
"thumbnails": []
|
||||||
technologies: ["Rust", "Wayland"],
|
|
||||||
thumbnails: [],
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
id: 22,
|
"id": 22,
|
||||||
name: "Galeria Rumia",
|
"name": "Galeria Rumia",
|
||||||
short_description: "Website for shopping mall in Rumia, Poland.",
|
"short_description": "Website for shopping mall in Rumia, Poland.",
|
||||||
description:
|
"description": "A commercial project for a shopping mall in Rumia, Poland. The website provides information about the mall, its stores, events, and promotions. It features a modern design and is built with custom handmade wordpress theme and in-house map plugin.",
|
||||||
"A commercial project for a shopping mall in Rumia, Poland. The website provides information about the mall, its stores, events, and promotions. It features a modern design and is built with custom handmade wordpress theme and in-house map plugin.",
|
"category": "Web",
|
||||||
category: "Web",
|
"github_url": null,
|
||||||
github_url: null,
|
"visit_url": "https://galeriarumia.com/",
|
||||||
visit_url: "https://galeriarumia.com/",
|
"download_url": null,
|
||||||
download_url: null,
|
"technologies": ["WordPress"],
|
||||||
technologies: ["WordPress"],
|
"thumbnails": ["/images/galeria_rumia.avif", "/images/galeria_rumia2.avif"],
|
||||||
thumbnails: ["/images/galeria_rumia.avif", "/images/galeria_rumia2.avif"],
|
"commercial": true
|
||||||
commercial: true,
|
}
|
||||||
},
|
|
||||||
{
|
|
||||||
id: 23,
|
|
||||||
name: "Pixel palette colorizer",
|
|
||||||
short_description:
|
|
||||||
"CLI tool that changes image colors to fit a given palette.",
|
|
||||||
description:
|
|
||||||
"This tool was created because I was lazy to change palettes of pixel art to match the style of my game. Usage is pretty straightforward, you give the tool a palette and images you want to colorize, and it will output the colorized images, you can also specify the color space to use for color matching.",
|
|
||||||
category: "Desktop",
|
|
||||||
github_url: "https://github.com/GKaszewski/pixel-palette-colorizer",
|
|
||||||
visit_url: null,
|
|
||||||
download_url:
|
|
||||||
"https://github.com/GKaszewski/pixel-palette-colorizer/releases",
|
|
||||||
technologies: ["Rust"],
|
|
||||||
thumbnails: [],
|
|
||||||
},
|
|
||||||
];
|
];
|
||||||
|
|||||||
@@ -4,10 +4,6 @@ interface PhysicsBody {
|
|||||||
y: number;
|
y: number;
|
||||||
vx: number;
|
vx: number;
|
||||||
vy: number;
|
vy: number;
|
||||||
width: number;
|
|
||||||
height: number;
|
|
||||||
originX: number;
|
|
||||||
originY: number;
|
|
||||||
isDragging: boolean;
|
isDragging: boolean;
|
||||||
startX: number;
|
startX: number;
|
||||||
startY: number;
|
startY: number;
|
||||||
@@ -15,7 +11,6 @@ interface PhysicsBody {
|
|||||||
|
|
||||||
export class GravityEngine {
|
export class GravityEngine {
|
||||||
private bodies: PhysicsBody[] = [];
|
private bodies: PhysicsBody[] = [];
|
||||||
private dirtyElements: Array<{ el: HTMLElement; originalCssText: string }> = [];
|
|
||||||
private animationFrameId: number | null = null;
|
private animationFrameId: number | null = null;
|
||||||
private isRunning = false;
|
private isRunning = false;
|
||||||
|
|
||||||
@@ -24,85 +19,70 @@ export class GravityEngine {
|
|||||||
start() {
|
start() {
|
||||||
if (this.isRunning) return;
|
if (this.isRunning) return;
|
||||||
this.isRunning = true;
|
this.isRunning = true;
|
||||||
this.dirtyElements = [];
|
|
||||||
|
|
||||||
const MAX_DEPTH = 3;
|
|
||||||
const containers = document.querySelectorAll(".gravity-body");
|
const containers = document.querySelectorAll(".gravity-body");
|
||||||
const leafElements: HTMLElement[] = [];
|
const targetElements: HTMLElement[] = [];
|
||||||
const intermediates: { el: HTMLElement; w: number; h: number }[] = [];
|
|
||||||
|
|
||||||
// READ-ONLY traversal: classify all elements and snapshot sizes.
|
|
||||||
// No DOM writes here — one layout flush for the entire traversal.
|
|
||||||
const collectElements = (el: HTMLElement, depth: number) => {
|
|
||||||
// Skip purely decorative elements (e.g. background images).
|
|
||||||
if (el.classList.contains("pointer-events-none")) return;
|
|
||||||
|
|
||||||
|
// Helper to recursively drill down to leaf nodes
|
||||||
|
const extractLeaves = (el: HTMLElement) => {
|
||||||
|
// 1. Define "solid" elements that should fall as one single piece
|
||||||
const isSolid = ["SVG", "IMG", "BUTTON", "IFRAME", "A"].includes(
|
const isSolid = ["SVG", "IMG", "BUTTON", "IFRAME", "A"].includes(
|
||||||
el.tagName.toUpperCase(),
|
el.tagName.toUpperCase(),
|
||||||
);
|
);
|
||||||
|
|
||||||
// Treat as a leaf if solid, childless, or at the depth cap.
|
// 2. Base case: If it's solid, or has no children, it's a target
|
||||||
if (isSolid || el.children.length === 0 || depth >= MAX_DEPTH) {
|
if (isSolid || el.children.length === 0) {
|
||||||
|
// Only extract elements that actually take up visual space
|
||||||
if (el.offsetWidth > 0 && el.offsetHeight > 0) {
|
if (el.offsetWidth > 0 && el.offsetHeight > 0) {
|
||||||
leafElements.push(el);
|
targetElements.push(el);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
intermediates.push({ el, w: el.offsetWidth, h: el.offsetHeight });
|
el.style.width = `${el.offsetWidth}px`;
|
||||||
Array.from(el.children).forEach((child) =>
|
el.style.height = `${el.offsetHeight}px`;
|
||||||
collectElements(child as HTMLElement, depth + 1),
|
|
||||||
);
|
Array.from(el.children).forEach((child) => {
|
||||||
|
extractLeaves(child as HTMLElement);
|
||||||
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const rootSizes: { el: HTMLElement; w: number; h: number }[] = [];
|
|
||||||
containers.forEach((container) => {
|
containers.forEach((container) => {
|
||||||
const htmlContainer = container as HTMLElement;
|
const htmlContainer = container as HTMLElement;
|
||||||
rootSizes.push({
|
|
||||||
el: htmlContainer,
|
// Lock the main container's dimensions
|
||||||
w: htmlContainer.offsetWidth,
|
htmlContainer.style.width = `${htmlContainer.offsetWidth}px`;
|
||||||
h: htmlContainer.offsetHeight,
|
htmlContainer.style.height = `${htmlContainer.offsetHeight}px`;
|
||||||
|
|
||||||
|
// Start the recursive extraction on its direct children
|
||||||
|
Array.from(htmlContainer.children).forEach((child) => {
|
||||||
|
extractLeaves(child as HTMLElement);
|
||||||
});
|
});
|
||||||
Array.from(htmlContainer.children).forEach((child) =>
|
|
||||||
collectElements(child as HTMLElement, 0),
|
|
||||||
);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// WRITE PASS 1: size-lock roots and intermediates so they don't collapse
|
const initialStates = targetElements.map((el) => {
|
||||||
// when their children become position:fixed.
|
const rect = el.getBoundingClientRect();
|
||||||
[...rootSizes, ...intermediates].forEach(({ el, w, h }) => {
|
return { el, rect };
|
||||||
this.dirtyElements.push({ el, originalCssText: el.style.cssText });
|
|
||||||
el.style.width = `${w}px`;
|
|
||||||
el.style.height = `${h}px`;
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// READ PASS 2: batch all getBoundingClientRect calls before any leaf writes.
|
this.bodies = initialStates.map(({ el, rect }) => {
|
||||||
const snapshots = leafElements.map((el) => ({
|
// Lock dimensions so it doesn't warp when pulled out of flex/grid
|
||||||
el,
|
|
||||||
rect: el.getBoundingClientRect(),
|
|
||||||
}));
|
|
||||||
|
|
||||||
// WRITE PASS 2: apply fixed positioning to leaves using snapshotted rects.
|
|
||||||
this.bodies = snapshots.map(({ el, rect }) => {
|
|
||||||
this.dirtyElements.push({ el, originalCssText: el.style.cssText });
|
|
||||||
el.style.width = `${rect.width}px`;
|
el.style.width = `${rect.width}px`;
|
||||||
el.style.height = `${rect.height}px`;
|
el.style.height = `${rect.height}px`;
|
||||||
el.style.margin = "0px";
|
el.style.margin = "0px";
|
||||||
|
|
||||||
|
// Snap to fixed positioning at its exact current visual location
|
||||||
el.style.position = "fixed";
|
el.style.position = "fixed";
|
||||||
el.style.left = "0px";
|
el.style.left = "0px";
|
||||||
el.style.top = "0px";
|
el.style.top = "0px";
|
||||||
el.style.transform = `translate(${rect.left}px, ${rect.top}px)`;
|
el.style.transform = `translate(${rect.left}px, ${rect.top}px)`;
|
||||||
|
|
||||||
const body: PhysicsBody = {
|
const body: PhysicsBody = {
|
||||||
el,
|
el: el,
|
||||||
x: rect.left,
|
x: rect.left,
|
||||||
y: rect.top,
|
y: rect.top,
|
||||||
vx: (Math.random() - 0.5) * 8,
|
vx: (Math.random() - 0.5) * 8, // slight explosion outward
|
||||||
vy: (Math.random() - 0.5) * 5,
|
vy: (Math.random() - 0.5) * 5, // slight pop upward
|
||||||
width: rect.width,
|
|
||||||
height: rect.height,
|
|
||||||
originX: rect.left,
|
|
||||||
originY: rect.top,
|
|
||||||
isDragging: false,
|
isDragging: false,
|
||||||
startX: 0,
|
startX: 0,
|
||||||
startY: 0,
|
startY: 0,
|
||||||
@@ -117,31 +97,28 @@ export class GravityEngine {
|
|||||||
|
|
||||||
stop() {
|
stop() {
|
||||||
this.isRunning = false;
|
this.isRunning = false;
|
||||||
if (this.animationFrameId) {
|
if (this.animationFrameId) cancelAnimationFrame(this.animationFrameId);
|
||||||
cancelAnimationFrame(this.animationFrameId);
|
|
||||||
this.animationFrameId = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
const DURATION = 600;
|
// Reset all children back to their normal document flow
|
||||||
|
|
||||||
// Glide each body back to its origin position.
|
|
||||||
this.bodies.forEach((body) => {
|
this.bodies.forEach((body) => {
|
||||||
body.el.style.transition = `transform ${DURATION}ms cubic-bezier(0.22, 1, 0.36, 1)`;
|
body.el.style.transform = "";
|
||||||
body.el.style.transform = `translate(${body.originX}px, ${body.originY}px)`;
|
body.el.style.position = "";
|
||||||
|
body.el.style.left = "";
|
||||||
|
body.el.style.top = "";
|
||||||
|
body.el.style.width = "";
|
||||||
|
body.el.style.height = "";
|
||||||
|
body.el.style.margin = "";
|
||||||
|
});
|
||||||
|
|
||||||
|
// Reset parent containers
|
||||||
|
const containers = document.querySelectorAll(".gravity-body");
|
||||||
|
containers.forEach((container) => {
|
||||||
|
const htmlContainer = container as HTMLElement;
|
||||||
|
htmlContainer.style.width = "";
|
||||||
|
htmlContainer.style.height = "";
|
||||||
});
|
});
|
||||||
|
|
||||||
// After the transition completes, restore every element's original inline
|
|
||||||
// styles so document flow is fully recovered — including elements that had
|
|
||||||
// pre-existing inline styles we must not erase (e.g. Next.js fill images).
|
|
||||||
const elementsToClear = [...this.dirtyElements];
|
|
||||||
this.bodies = [];
|
this.bodies = [];
|
||||||
this.dirtyElements = [];
|
|
||||||
|
|
||||||
setTimeout(() => {
|
|
||||||
elementsToClear.forEach(({ el, originalCssText }) => {
|
|
||||||
el.style.cssText = originalCssText;
|
|
||||||
});
|
|
||||||
}, DURATION);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private attachMouseEvents(body: PhysicsBody) {
|
private attachMouseEvents(body: PhysicsBody) {
|
||||||
@@ -208,23 +185,36 @@ export class GravityEngine {
|
|||||||
|
|
||||||
this.bodies.forEach((body) => {
|
this.bodies.forEach((body) => {
|
||||||
if (body.isDragging) {
|
if (body.isDragging) {
|
||||||
|
// Only update visually while dragging, physics are paused
|
||||||
|
body.el.style.position = "fixed";
|
||||||
|
body.el.style.left = "0px";
|
||||||
|
body.el.style.top = "0px";
|
||||||
body.el.style.transform = `translate(${body.x}px, ${body.y}px)`;
|
body.el.style.transform = `translate(${body.x}px, ${body.y}px)`;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Apply Gravity
|
||||||
body.vy += gravity;
|
body.vy += gravity;
|
||||||
body.x += body.vx;
|
body.x += body.vx;
|
||||||
body.y += body.vy;
|
body.y += body.vy;
|
||||||
|
|
||||||
|
// Apply Air Friction
|
||||||
body.vx *= 0.99;
|
body.vx *= 0.99;
|
||||||
body.vy *= 0.99;
|
body.vy *= 0.99;
|
||||||
|
|
||||||
if (body.y + body.height > floorY) {
|
const rect = body.el.getBoundingClientRect();
|
||||||
body.y = floorY - body.height;
|
|
||||||
|
// Floor Collision
|
||||||
|
if (body.y + rect.height > floorY) {
|
||||||
|
body.y = floorY - rect.height;
|
||||||
body.vy *= bounce;
|
body.vy *= bounce;
|
||||||
body.vx *= 0.9;
|
body.vx *= 0.9; // Ground friction
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Render Step
|
||||||
|
body.el.style.position = "fixed";
|
||||||
|
body.el.style.left = "0px";
|
||||||
|
body.el.style.top = "0px";
|
||||||
body.el.style.transform = `translate(${body.x}px, ${body.y}px)`;
|
body.el.style.transform = `translate(${body.x}px, ${body.y}px)`;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
@@ -2,13 +2,6 @@ export interface Skill {
|
|||||||
name: string;
|
name: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface JobSubPhase {
|
|
||||||
label: string;
|
|
||||||
start_date: string;
|
|
||||||
end_date: string | null;
|
|
||||||
bullets: string[];
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface Job {
|
export interface Job {
|
||||||
id: number;
|
id: number;
|
||||||
position: string;
|
position: string;
|
||||||
@@ -17,8 +10,6 @@ export interface Job {
|
|||||||
start_date: string;
|
start_date: string;
|
||||||
end_date: string | null;
|
end_date: string | null;
|
||||||
technologies: string[];
|
technologies: string[];
|
||||||
summary?: string;
|
|
||||||
sub_phases?: JobSubPhase[];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface Project {
|
export interface Project {
|
||||||
|
|||||||
Reference in New Issue
Block a user