add LdtkFieldInstance and LdtkEntityMap classes; update LdtkSceneBuilder to support entity mapping
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11
assets/MyEntityMap.tres
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11
assets/MyEntityMap.tres
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@@ -0,0 +1,11 @@
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[gd_resource type="Resource" script_class="LdtkEntityMap" load_steps=3 format=3 uid="uid://cqu47e7mrbwfr"]
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[ext_resource type="Script" uid="uid://c5wadsimbi1re" path="res://addons/csharp_ldtk_importer/LdtkEntityMap.cs" id="1_0e1w3"]
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[ext_resource type="PackedScene" uid="uid://bmtfa3t0gbg3e" path="res://assets/square.tscn" id="1_1cxp4"]
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[resource]
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script = ExtResource("1_0e1w3")
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EntitySceneMap = Dictionary[String, PackedScene]({
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"Player": ExtResource("1_1cxp4")
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})
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metadata/_custom_type_script = "uid://c5wadsimbi1re"
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