add LdtkFieldInstance and LdtkEntityMap classes; update LdtkSceneBuilder to support entity mapping
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assets/square.tscn
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8
assets/square.tscn
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@@ -0,0 +1,8 @@
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[gd_scene load_steps=2 format=3 uid="uid://bmtfa3t0gbg3e"]
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[ext_resource type="Texture2D" uid="uid://dmrfe4r8rw46w" path="res://icon.svg" id="1_a73l4"]
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[node name="Square" type="Node2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_a73l4")
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