add LdtkFieldInstance and LdtkEntityMap classes; update LdtkSceneBuilder to support entity mapping
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@@ -2,7 +2,7 @@
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importer="ldtk.importer"
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type="PackedScene"
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uid="uid://c4xhtpmir26ah"
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uid="uid://ckbephcqvg24h"
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path="res://.godot/imported/test.ldtk-5da58debf60b2ac4adee332e85c3c4bc.tscn"
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[deps]
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@@ -14,3 +14,4 @@ dest_files=["res://.godot/imported/test.ldtk-5da58debf60b2ac4adee332e85c3c4bc.ts
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import_entities=true
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import_tilemaps=true
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entity_map=Resource("uid://cqu47e7mrbwfr", "res://assets/MyEntityMap.tres")
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